Tuesday, July 13, 2021

Proposal: Penolpa’s Purification Project

Enacted popular, 5-1. Josh

Adminned at 15 Jul 2021 08:21:07 UTC

Add a subrule to the Crypt of Dracula called “Purification”

Some rooms are Purified. Purified rooms always Lit have a background color of #99F.

If a Purified room contains a feature or effect, any Vampire Lord or Richardo von Nestor may remove it.
If a Purified room is ever the location of a Vampire Lord’s Sepulchre, any Vampire Lord or Richardo von Nestor may set that Vampire Lord’s Sepulchre to be empty.
If a Purified room is ever the location of a Crypt Denizen, any Vampire Lord or Richardo von Nestor may cause that Crypt Denizen to Roam until either it has Roamed five times since its location was not Purified (in which case it is slain) or its location is not Purified

If a Purified room contains a feature, is the location of a Vampire Lord’s Sepulchre, or is the location of a Crypt Denizen, the Enter the Crypt action may not be performed.

Ritual Chambers may never become Purified.

If every room is either Purified, a Ritual Chamber, or the location of a Vampire Lord’s Sepulchre, a Vampire Lord who does not have a Sepulchre may randomly select a Purified Room and cause it to no longer be Purified.

In “Richardo’s Journey” replace “Reduce his Energy by 1” with “If Richardo’s current room is not Purified, reduce his Energy by 1”

In “The Crypt of Dracula” replace

The Crypt Entrance may never have the effect “This room is Daunting”; if ever it has that effect then any Vampire Lord or Richardo von Nestor may remove it.

Whenever a room gains the effect “This room is Daunting”, it also gains the effect “Sinister”, which cannot otherwise be added to a room.

Whenever a room has the effect “Cursed”, any Vampire Lord may make that room Swallowed by Darkness; when a room is Swallowed by a Darkness, make it Dark, removing that room’s name, description and effect, and then award each Vampire Lord: 1 Puissance, plus 1 Puissance per Sigil, 3 Puissance per Glyph, and 3 Puissance per Sepulchre, owned by that Vampire Lord in that room. When a room that contains a Vampire Lord’s Sepulchre is Swallowed by Darkness, that Vampire Lord’s Sepulchre is blanked.

with

Ritual Chambers may never have the effect “This room is Daunting”; if any it has that effect then any Vampire Lord or Richardo von Nestor may remove that effect from the respective chamber.

Whenever a room gains the effect “This room is Daunting”, it also gains the effect “Sinister”, which cannot otherwise be added to a room.

Whenever a room has the effect “Cursed”, any Vampire Lord or Richardo Von Nestor may Offer a Prayer to Penolpa to Sanctify the room. When a room is Sanctified award each Vampire Lord: 1 Puissance, plus 1 Puissance per Sigil, 3 Puissance per Glyph, and 3 Puissance per Sepulchre, owned by that Vampire Lord in that room; remove any of its effects; Blank any Vampire Lord’s Sepulchre whose Sepulchre is that room; and then make it Purified.

Comments

Clucky: he/him

13-07-2021 19:05:38 UTC

basic idea is to mark rooms as completely empty and featureless that Richardo can just slide on through, pushing the game to more of an endstate as eventually every room will get purified and is easy to move around.

ais523:

13-07-2021 19:30:44 UTC

I like this better than removing them entirely.

This does lead to odd timing issues, though (which are probably in the present ruleset too) – if someone is on high Puissance after Richardo’s Journey resolves, there’s a timing war between that player spending Puissance, and someone Purifying a Room to grant them extra Puissance and make them Bloodthirsty. Perhaps the fix is for Purifying to be something that gets done just before a Journey (while the Organ is Playing), rather than something that can be done just afterwards.

Clucky: he/him

13-07-2021 20:34:43 UTC

Yeah this doesn’t introduce the timing issue that is already there with racing to make it Swallowed by Darkness. I didn’t want to change existing behavior for stuff like this

Bucky:

13-07-2021 20:52:03 UTC

This proposed Purification rule means late-joiners have very little control over where their Sepulchres go. It would be far better to allow players to add a Sepulchre to a Purified room to de-Purify it - this still opens up the game when the Sepulchre is destroyed - and to have Purification cause features to be ignored rather than remove features.

Clucky: he/him

13-07-2021 21:13:42 UTC

people who lose their Sepulchre could just place it back down in the same spot again. wouldn’t be a forcing function towards the end game.

Clucky: he/him

13-07-2021 21:14:56 UTC

I’m really not too concerned at this point of players who join a dynasty three weeks into it. I included language so they can always still play but I don’t think we need more than that

Josh: Observer he/they

13-07-2021 21:20:56 UTC

(5 weeks tomorrow)

Clucky: he/him

13-07-2021 21:29:38 UTC

has it really been that long? doesn’t really feel like it.

Josh: Observer he/they

13-07-2021 21:37:50 UTC

I agree! Slowing down a bit now, I suppose.

ais523:

13-07-2021 22:08:04 UTC

Given that only one room can become Daunting per run, it’ll be months before the entire dungeon gets locked out, and the dynasty will almost certainly have ended by then.

Clucky: he/him

13-07-2021 22:30:18 UTC

we can add more ways to purify rooms (originally included a holy hand grenade item but decided to save it for another proposal)

Lulu: she/her

14-07-2021 01:02:49 UTC

haha holy hand grenade

ais523:

14-07-2021 03:29:02 UTC

for

Lulu: she/her

14-07-2021 15:08:55 UTC

for

Josh: Observer he/they

14-07-2021 15:17:22 UTC

for

Brendan: he/him

14-07-2021 16:33:06 UTC

imperial

lemon: she/her

14-07-2021 23:07:06 UTC

against