Saturday, April 28, 2007

Declaration of Victory: Problems with DoV

Fails 1-2 after more than 12 hours and a vote by Clucky—Axeling
Hiatus ends.

Adminned at 28 Apr 2007 19:06:22 UTC

I’m posting this DoV specifically to bring attention to how broken the DoV rule is at the moment. There is presently nothing preventing me from chain-posting DoVs until you all get tired enough of it to announce me the winner.

Now, please understand, I do not intend to exploit this, as that would be quite annoying. I’m simply bringing attention to it. However, its not much different then posting a fake DoV simply to hold the hiatus long enough to rewrite the rules to close my loophole.

DoVs should be used only for their intended purpose: declaring victory. I recommend that the rule be rewritten via RfJ. Please post your thoughts on this here.

Comments

Seebo:

28-04-2007 08:21:18 UTC

I entirely agree! It seems like whenever people do a DoV, we wind up having about 4 DoVs in a row from random people stalling the game… It’s kind of ridiculous. Also,  for because I’m inclined to give it to you (especially considering you COULD win right now if anyone would let you take actions, and you found/made a nice loophole).

Rodney:

28-04-2007 11:23:57 UTC

There’s an important reason while we have a DoV rule that allows anyone to declare victory at any time.

Suppose we were to make a rule that whoever can gain 13 cheese points wins instantly. And suppose that some player got 10 normally and 3 by a dubious loophole. And suppose that half of the players think it’s legal, and half do not. If one side started the new dynasty, which the other side didn’t recognize, or the other side continued on in the old which the first side thought was gone, there’d be chaos. It’s even worse if someone on the old side made eir own dubious win, causing there to be three simultaneous Dynasties. 


DoVs provide a way to decide once and for all who is right and who is wrong. To do that, it needs to be legal to make one at any time, otherwise the chaos of conflicting gamestates would seep in. Although we do tend to have a huge number of DoVs in some Dynasties, after one passes we can all get to a fresh start in a new Dynasty rather than going over last Dynasty’s rules arguments.

If you have a better system, then, sure, go ahead and propose it. But this system is far from broken.

And as for what stops a player from posting chain DoVs, it’s called “An angry mob of players with a CfJ”

BobTHJ:

28-04-2007 13:28:04 UTC

I agree Rodney. I understand the need to be able to post a DoV. However, presently even if I made everyone angry and they posted an RfJ failing all my DoVs, there is nothing preventing me from putting the game back into hiatus by posting another DoV.

I don’t have a better system, which is part of the reason I didn’t post an RfJ to change it myself. However I was hoping we could discuss and come up with a better method together….something preventing exploitation.

Clucky: he/him

28-04-2007 13:29:44 UTC

Right. I think the one way to fix the error would be to potentially have a non-dov action that halts the game in the same manner as a DoV. Basically, someone could call a “Time Freeze” which freezes the game like a DoV until an error can be resolved. Like with the DoVs, if you time freeze or DoV for no reason, people will get mad and kick you out of the game. However, it prevents the trivial DoV’s designed simply to stall the game while a loop-hole is fixed.

Clucky: he/him

28-04-2007 13:31:18 UTC

BobTHJ, we recently had a player that trolled by posted silly DoVs, bad proposals, and everything else under the sun. It simply took a CfJ to ban him from blognomic forever. I would not suggest that you do the same thing.

BobTHJ:

28-04-2007 13:37:04 UTC

I wouldn’t be opposed to something like that but…it should require a quorum of For votes to put the game into hiatus using a Time Freeze.

However, that doesn’t stop the problem of someone chaining DoVs or Time Freezes, they are not breaking any rules by doing so.

Don’t worry Clucky, I won’t post a DoV unless I think its legit (well, with the exception of this one) and my chain of bad proposals was because I got a little too excited about getting my loophole through the proposal process. :( It’s only a game when we are all having fun.

Clucky: he/him

28-04-2007 13:54:17 UTC

There is nothing to stop that problem, in the same way nothing actually stops users from making proposals that make them win the game(as in “Clucky wins” as the proposal).

Both are legal actions, but both annoy the other players and when annoyed the other players can take action.

Time Freezes would need to be used when you see a loophole that you do not think should be there, and instead of abusing it, you want to fix it because you like the Dynasty. But because the other guy here could abuse it while your CfJ passes, a Time Freeze stops the game right away. It functions as a null DoV + CfJ in one action.

Amnistar: he/him

28-04-2007 17:05:16 UTC

for Just cause

Clucky: he/him

29-04-2007 01:39:06 UTC

Cause why?  against

Amnistar: he/him

29-04-2007 01:43:24 UTC

against :p whatever just want to start palying