Friday, February 13, 2009

Proto-proposal: AMEND votes

A proto-proposal is something that isn’t a proposal yet, but which I plan to propose later if feedback is positive.

In rule 1.4, replace

Any Soldier may cast his Vote on a Pending Proposal by making a comment on that entry using a voting icon of FOR, AGAINST or DEFERENTIAL.
with
Any Soldier may cast his Vote on a Pending Proposal by making a comment on that entry using a voting icon of FOR, AGAINST, AMEND, or DEFERENTIAL.
At the end of rule 1.3, add

A Soldier may edit a Pending Proposal they have submitted, but only if it has existed for less than 8 hours, and only if it has more counted AMEND votes than AGAINST votes. Voting AMEND on your own proposal is one way to make this true, if it has no AGAINST votes. If a Soldier edits their proposal this way, they must make a comment to that proposal explaining that they have done so.

Votes made on a proposal are invalid and do not count if the proposal has been edited since the vote was made.

PerlNomic uses this system, and it seems to work well. It’s common there to vote AMEND on other players’ proposals if they’re good but buggy, and AGAINST (to kill the proposal) if they’re barking up the wrong tree.

What do people think of this?

Comments

Devenger:

13-02-2009 21:13:10 UTC

reasonable, I’d for it

Qwazukee:

13-02-2009 21:25:22 UTC

against We’re not PerlNomic. Plus, the system we use encourages people to make well-thought-out proposals, instead of just throwing stuff out there.

SingularByte: he/him

13-02-2009 21:27:12 UTC

Definite against
You could wait until 47 hours have passed, amend, then get a friend to vote on it and it passes with only two votes. If you edited it to ‘SingularByte wins this dynasty’, then it would be an easy way to win.

ais523:

13-02-2009 21:35:45 UTC

@SingularByte: that’s why there’s an 8-hour limit for amendment. @Qwazukee: I agree that that’s meant to be the intent, but there have been a lot of buggy proposals recently, so it seems not to be working. (In fact, I thought of stealing the rule in an attempt to deal with the buggy proposals we’ve been seeing recently.)

Amnistar: he/him

13-02-2009 21:36:02 UTC

nope, because you have to amend within 8 hours of the proposal. “but only if it has existed for less than 8 hours, “

Also, it woulod require the majority of people to have voted amend on the proposal.

This does nothing to discourage a well thought out proposal, but it does allow a proposal with a single flaw to be quickly fixed if someone has voted on it.

SingularByte: he/him

13-02-2009 21:42:27 UTC

Ah. I didn’t see the 8 hours part. Then I’m neutral to it.

Amnistar: he/him

13-02-2009 21:49:38 UTC

I’m for unless someone can point out a gamebreaker on it.  We’ve tried this in the past, but it just got messy, this seems like a not too messy way of doing it.

Kevan: he/him

13-02-2009 21:53:15 UTC

Does PerlNomic have built-in revision histories? Having to reread the whole proposal to check that no loopholes have been snuck in sounds a bit tiresome, if this happens a lot (and I imagine it will, if there’s less pressure to get things right in the first draft).

We’d also need some system for alerting players that an old proposal has been amended and may need their vote again. An “[AMENDED]” suffix to the subject line would be enough, I suppose.

Qwazukee:

13-02-2009 21:53:59 UTC

This rule is so poorly suited to this game. . . .

What if there are 3 amend votes to 2 against votes? If someone votes against while the proposal is being amended, what happens?

It would involve a lot of revoting, as well. I don’t think it necessary.

ais523:

13-02-2009 21:58:40 UTC

@Kevan: no, it doesn’t. And players generally do re-read afterwards. Amending a lot is quite rare, if people frequently do buggy proposals they’re likely to get AGAINSTed. It’s also very rare for PerlNomicites to vote FOR a proposal that should be amended. @Qwazukee: I don’t think the revoting would necessarily be much of a problem (rules in PerlNomic nearly always either have no AMENDs or are unanimous AMEND, unless a bug’s spotted late on); the vote-while-editing thing is an interesting problem, though. Maybe the proposer should have to comment to say they’re amending /before/ they do the amendment, and that’s the “official timestamp”?

Qwazukee:

13-02-2009 22:06:10 UTC

I think the sensible way to do this, if I liked it, would be for a proposal with more “amend” votes to be adminned as “amend,” allowing a new proposal for the creator at no cost. That way, the new proposal would have the same timeframe as any other proposal, and revoting would not be an issue.

But I still don’t think it’s a necessary / good thing for BlogNomic.

Igthorn:

14-02-2009 12:31:29 UTC

How much gain for the amount of admin it requires?

Sparrow:

14-02-2009 13:01:45 UTC

When a proposal is amended, the timestamp should be updated so it is as if they have posted a new proposal in the queue.

That way, it will pop to the top with [AMENDED] in the title, so it’s very obvious to everyone; and, more importantly, the timer will reset so everyone has a chance to vote properly on the amended proposal.

Also, amended proposals should potentially be restricted to once per day and once per proposal, or something.

Sparrow:

14-02-2009 13:06:35 UTC

(That last line should have read, “Also, amending proposals…”)

ais523:

14-02-2009 15:56:08 UTC

Hmm… I think I probably won’t propose this. An early s/k plus veto seems to be a better solution for somewhere like BlogNomic; that rather depends on the General’s personality, though.

Wooden Squid:

14-02-2009 20:38:38 UTC

think out your proposals before you post them, i think, is the best solution.