Proposal: Racing Strategies
-veto’d
Amnistar
Adminned at 11 Feb 2009 06:45:45 UTC
Create a new rule: “Racing Strategies” with the text:
Each Staff Member with a Vehicle has a statistic “Strategy” tracked in the GNDT. Staff Members without Vehicles have an undefined Strategy. Valid defined values for Strategy are “Racing”, “Intercepting”, “Hoarding”, and “Harassing”. Should a Staff Member with a Vehicle ever have an undefined Strategy, that Strategy is immediately set to “Racing”. A Staff Member with a Vehicle may set his Strategy to any defined value if his Strategy has not changed in the last 18 hours, or his Strategy has been Racing for the past 1 hour.
Rewrite the Crash Rule to read:
As a daily action, a Member with a Vehicle (known as the Attacker) whose Strategy is “Racing” or “Harassing” may spend X Fuel in an attempt to crash into some other Member (known as the Target) who has the same Location as the Attacker. This action may not be taken if the Target does not have the Intercepting Strategy, but there is a Team Mate of the Target in the same location as the Attacker that does have the Intercepting Strategy. The value of X must be an integer greater than or equal to 2. The Attacker shall then roll DICEZ, where Z equals X plus the Speed of the Attacker’s Vehicle. If the Attacker has the Harassing Strategy, he instead makes this roll twice, and uses the higher of the two rolls. If the result is equal to or greater than the Endurance of the Target’s Vehicle, then the Target has Crashed (for this special case, if the Target has no Vehicle, his Vehicle’s Endurance is considered to be 3).
When an Attacker Causes a Target to Crash, the following steps occur in this order:
* If the Target has at least 1 Guess: 1 Guess is transferred from the Target to the Attacker
* If the Target does not have the Hoarding Strategy: all Recipies on the Target’s Table and all Ingredients on the Target’s Bowl are deleted; the Attacker immediately chooses and deletes up to one Station on the Target’s Trace.
* If the Target has the Hoarding Strategy: the Attacker immediately chooses and deletes up to one Recipe on the Target’s Table, up to one Ingredient on the Target’s Bowl, and up to one Station on the Target’s Trace.
* If the Target has a Vehicle: the Target’s Strategy is changed to Racing, and may not be changed for 24 hours. This restriction on changing the Target’s Strategy takes precedence over any rule allowing a change of Strategy.
Klisz: