Monday, June 20, 2022

Proposal: Remember to pack a lunch

(This post was edited by Brendan per the enactment of “One Who Fashions The World In The Light Of Ideas.”)
Passes quorum 9-0 and is enacted -SingularByte

Adminned at 20 Jun 2022 20:58:14 UTC

If the proposal “Home Sweet Home” did not pass then this proposal does nothing. Otherwise:

Create the rule Supplies with the following text:

Each non-demon Demiurge has a publicly tracked value called Provisions with a default value of 3, a minimum value of 0 and a maximum value of 5. Any Demiurge may transfer any of their own Provisions to another Demiurge that shares their Current Location.

No Demiurges are demons.

In the Journey atomic action, immediately after the step “The Demiurge must declare the Location they are Journeying to”, add the step

If they are not a demon, then they must either reduce their Provisions by 1 or if they cannot, they must set their Current Location to “Lost and Alone” and perform no further steps in this atomic action.

Add the following Prerequisite to Survivor Camp: The Demiurge Journeying to this location must have a Provisions value of at least 1.

In the Locations rule, add the following locations:

Name: Waterlogged Shops
Description: In the ruins of once a prosperous city, drowned shops sit broken and littered with debris. Not everything edible has been swept away.
Rules text: There are a publicly tracked number of tins of food in Waterlogged Shops, starting at 15 and with a minimum value of 0. Immediately after an Demiurge Journeys to Waterlogged Shops, they may reduce the number of tins of food by up to 3, and increase their Provisions by the chosen number.

Name: Haunted Woods
Description: Against all odds, a small forest survived the end. As dark and foreboding as it is, it is one of the few sources of food that remain.
Rules text: Immediately after an Demiurge Journeys to Haunted Woods, they may roll DICE X in the blognomic dice roller where X is the current value of Quorum. If the value rolled is greater than the number of Demiurges that have Haunted Woods as a Current Location, the rolling Demiurge may increase their Provisions by up to 3.

In every place where the term Demiurge was added to the ruleset by this proposal, replace it with the current term for Player should that term not be Demiurge.

Both of these new locations are intended to play into tragedy of the commons when it comes to supplies. As for the references to players being demons or non-demons, that’s a bit of future proofing since I know it was intended that you could become one. I’m intending that the line in Supplies that declares every player to not be a demon will be removed once that ability is put in place.

Comments

Trapdoorspyder:

20-06-2022 13:51:12 UTC

I believe this unfortunately prevents players from becoming demons

SingularByte: he/him

20-06-2022 13:59:49 UTC

That’s intentional so that you don’t try to scam your way into it too early. When a proposal to allow becoming a demon is a thing, that line can be removed as part of it. Or is there a more subtle fault I’m missing too?

SingularByte: he/him

20-06-2022 14:01:39 UTC

That’s intended to be a general “you” by the way, not you specifically.

Josh: he/him

20-06-2022 14:06:28 UTC

for

Kevan: he/him

20-06-2022 14:17:00 UTC

for

Brendan: he/him

20-06-2022 14:55:48 UTC

for

wdtefv: hu/hum

20-06-2022 15:08:02 UTC

imperial

lendunistus: Omnipotence he/him

20-06-2022 15:28:44 UTC

for

Brendan: he/him

20-06-2022 15:31:55 UTC

imperial Ah hmm, CoV. “Immediately after” doesn’t prevent one from spamming those actions an indefinite number of times, does it? Obviously our Provisions have a cap right now, but I don’t think the die roll means anything right now and there’s nothing to prevent one player from eating all fifteen supplies.

SingularByte: he/him

20-06-2022 15:40:05 UTC

As written, wouldn’t it take almost two weeks to eat all the tins? Taking an action that would give you an illegal provisions count is itself illegal, so you’d have to repeatedly go into the shops over and over to burn them up.
And I don’t get what you mean by the die roll not meaning anything? It’s defined in the rule Random Generators.

The ability to take the action twice is debatable. I’d argue that if you’re taking an action then taking it again, the second one isn’t immediately after since it’s interrupted by another, but I could see it going either way so a tweak there would be welcome.

Brendan: he/him

20-06-2022 15:47:01 UTC

I can see that perspective, but there’s nothing that says that multiple “immediately” actions can’t be performed at the same time. So I roll a die twenty times in one Dice Roller action, and as long as any of them are greater than Y, I get to claim that my scrounging action succeeded—which defeats the point of the random chance. That’s why I said it doesn’t mean anything. Same with simultaneously reducing the number of Provisions five times, simultaneously.

Brendan: he/him

20-06-2022 15:47:27 UTC

, simultaneously, and simultaneously.

Kevan: he/him

20-06-2022 15:51:59 UTC

[Brendan] We have “A Demiurge may not take more than one dynastic game action at the same time” in the Appendix.

Brendan: he/him

20-06-2022 15:53:34 UTC

Fair enough, I missed that! I still think there’s wiggle room on “immediately,” which is not defined in the appendix, and my DEF vote stands.

MadisonSilver:

20-06-2022 17:39:32 UTC

for

Jumble:

20-06-2022 17:40:53 UTC

imperial

LinkVanyali:

20-06-2022 18:37:08 UTC

imperial