Proposal: Sails On The Horizon
Timed out and enacted, 5-2. Josh
Adminned at 21 Jan 2023 16:40:20 UTC
Throughout the ruleset, change the word “Thug” to “Corsair”, and update the gamestate accordingly.
If more than half of the EVCs on this proposal contain the phrase “just the term” then the rest of this proposal has no effect.
Rewrite the rule Corsair as follows:
When the Visitor is the Corsair, they will attempt to steal items from the Settlers on the island.
Each Settler has a Target Value, is an number that may be positive or negative. Target Values are calculated as follows: zero, plus 5 for each Building in their settlement, plus 1 for each item in their Stockpile. Their Target Value is then used to calculate their Adjusted Target Value by applying the following modifications in order:
* Divided by 2 if said Settler’s Faction is Pirates;
* Minus 2 for each mutual Alliance said Settler has
* The result is reduced by their Bribe Value - as a percentage if the starting value is positive or as an absolute number if it is negative (i.e. if the Bribe Value is 20% and the Adjusted Target Value is 5 then this step will reduce it to 4, but if the Adjusted Target Value is -1 then this step will adjust it to -21).Target Values and Adjusted Target Values are privately tracked by the Onlooker and must be recalculated before carrying out any action that calls upon them.
Each Settler has a Bribe, which is either blank or is quantity of named items, and which is privately tracked by the Onlooker. A Settler may, at any time, privately communicate the Onlooker to adjust their Bribe to a legal value. Each Settler’s Bribe Value is derived from their Bribe: the quantity of items in the Bribe is expressed as a percentage of that Settler’s total number of items, and that percentage value is that Settler’s Bribe Value.
Corsair Raid is an atomic action with the following steps:
* Pillage: Select the Settler whose Adjusted Target Value is highest (resolving ties secretly at random) and then add their name to the Injured list
* Gather: Reduce the Items of all Settlers by their Bribe and then set their Bribe to blank. For any Settler who does not have all of the items in their Bribe, reduce any named Items to zero.
* Raid: For any Settlers who could not pay their full Bribe, select one Building in their Settlement and destroy it.
In the rule The Dice Deck, change
* Set the Injured list to contain the same values as the Victims list
* Set the Victims list to empty
To read:
Clear all names from the Injured list. Then, if the current Visitor is the Corsair, carry out the Corsair Raid atomic action.
JonathanDark: he/him
I know that it’s too late for an edit, but “select one Building” should have probably included “with a private random roll” or something similar to indicate that it should be selected at random.