Proposal: Scalability
Self-killed. Failed by Kevan.
Adminned at 23 Jan 2015 22:59:10 UTC
If the ruleset contains the text:
A Mission is Completed if all of its Team chooses Repair.
A Mission Fails if it is not Completed 72 hours after the time of the Alert’s posting, or if no less than two Team members have not chosen Repair. When a Mission Fails, and every 72 hours after that, the Severity of its System is incremented once.
Change it to:
A Mission is Completed if all of its Team chooses Repair. When a Mission is Completed, the Severity is decremented once..
A Mission Fails if it is not Completed 72 hours after the time of the Alert’s posting, or if at least 50% of the Team rounded down, and at least 1 Team member, has not chosen Repair. When a Mission Fails, and every 72 hours after that, the Severity of its System is incremented once.
_Fox_:
oops