Wednesday, September 25, 2013

Proposal: SHK (Shaken), not STR (Stirred)

Cannot reach quorum (and timed out) at 3-6 and fails. -Purplebeard

Adminned at 27 Sep 2013 00:50:34 UTC

If the proposal “Black Me Oout” fails and “I’ll Take the Lot” passes, this proposal does nothing.

If the proposal “I’ll Take the Lot” passes, replace all instances of [Apprentice] with [Apprentice - WE] within the rest of this proposal before enacting the rest of it.

Add a new dynastic rule called “Bonds” and give it the following text

Each Apprentice may be Bonded (or “have a Bond”) with one or other Apprentices other than themselves. Bonds are always two way, so if Apprentice A is bonded with Apprentice B, then Apprentice B is Bonded with Apprentice A. The names of the other Apprentices that Apprentice is Bonded to are listed Alphabetically in a GNDT column called “Bonds”. An Apprentice may not be Bonded with themselves and may only have one Bond with each other Apprentice.

Add a subrule to “Powers” entitled “ATT - (Bond)” and give it the following text

Effect: Add a Bond between [Apprentice] and [Apprentice]
Cost: 3

Add a subrule to “Powers” entitled “DET - (Unbond)” and give it the following text

Effect: Remove a Bond between [Apprentice] and [Apprentice]
Cost: 3


BO - An Apprentice the Casting Apprentice has a Bond with - X1.5”


“NE - An Apprentice that (name of an Apprentice, chosen when the spell is Crafted) has a Bond with - X2”

to the Apprentice Parameter Options.



25-09-2013 07:56:55 UTC



25-09-2013 08:39:21 UTC

for Not sure how useful NE is when AL is available.

Kevan: he/him

25-09-2013 09:23:39 UTC

against We already have two gamestate columns that only apply to one type of spell, which is perhaps enough.

RaichuKFM: she/her

25-09-2013 12:31:42 UTC


quirck: he/him

25-09-2013 17:46:36 UTC



25-09-2013 23:51:08 UTC



26-09-2013 12:17:31 UTC



27-09-2013 01:32:30 UTC



27-09-2013 06:34:30 UTC

against CoV