Wednesday, August 16, 2017

Proposal: Stat-based endgames

Reaches quorum against, 0-5. Failed by pokes.

Adminned at 17 Aug 2017 21:08:25 UTC

Create a rule titled “Endgames”, within it, add:

“- World War: If the sum of the Military stat of all non-UNSG CICs is equal or higher to Quorum times 40, any CIC may start a World War by making a Story Post to this effect. During a World War, all IE loses are quintupled (if not already quintupled by this effect) and CICs that reach zero IEs or lower are Defeated. All CICs lose 1 IE per Tick and new CICs join with 0 IEs. Defeated non-UNSG CICs cannot take any dynastic actions. If there is only one non-Defeated CIC at any moment, they have achieved victory.

The bullet above has no effect.”

Intentionally a stub so that we can add a Charisma and Intel-themed (maybe even Science (Space Race?) and Rec too) stat-triggered endgame.

Comments

Kevan: he/him

16-08-2017 15:46:11 UTC

What is “The bullet above has no effect” trying to do here?

Madrid:

16-08-2017 15:47:05 UTC

Avoid having a World War just yet before we get other endgames.

pokes:

17-08-2017 00:02:25 UTC

against Beware literal-ruleset scammers bearing proposals that are questionable taken literally

Maldor: he/him

17-08-2017 04:26:07 UTC

Someone could feasibly start a world war after and start taking people out, but then you would run into the bloc-mates are allies rule…

Still though, interesting idea
imperial

Kevan: he/him

17-08-2017 07:49:36 UTC

against

card:

17-08-2017 16:45:27 UTC

against

Dewaldo:

17-08-2017 17:42:15 UTC

imperial  Given recent events, it may warrant a clause for what happens to CICs that unidle during a war.