Proposal: Sticking Time Bomb
Adminned at 05 Jul 2011 09:57:54 UTC
Enact a new rule, “StickyBombs”:-
At any given time, each Gladiator may have zero or more StickyBombs attached to him. Each StickyBomb has a Timer value, between 9 and 0. StickyBombs attached to Gladiators are tracked in the ‘Bombs’ GNDT field for that Gladiator, as a sequence of those Bombs’ Timer values.
If no Gladiator has Advanced the Clocks since the last Turn Boundary, then any Gladiator (known as the Toller) may Advance the Clocks - upon doing so, they must decrease every StickyBomb Timer value by one.
Gladiators start with no StickyBombs attached to them. If a Gladiator is Resting, they may detach and disarm all StickyBombs attached to them by removing them from their GNDT field.
If the proposal “Motive to Kill Each Other” passed, add the following to the second paragraph of the “StickyBombs” rule:-
If this causes one or more StickyBomb timers to become zero, then the Toller must cause each Gladiator with a timer-at-zero StickyBomb to Die, and remove all StickyBombs from those Gladiators. The Toller then calculates the Bonus Number, which is the lowest timer value on any StickyBomb. The Toller then awards one Frag to every Fighting Gladiator who has the Bonus Number on a StickyBomb which is attached to them.
Fails 4-11 with Quorum AGAINST.
BellEt: