Proposal: Temperature regulations
Timed out 3-1. Enacted by card.
Adminned at 11 Jun 2017 17:31:33 UTC
If the Proposal “Mnt Mission” was failed, do nothing.
Otherwise:
Create a subrule of rule “Camps” titled “Camp doors” and move to that subrule the text:
Camps can have two door states, open or closed and default to closed. Camps with open doors decrease their temperature by 10 degrees every 12 hours. Camps that are at -25°C or less do not decrease their temperature in this way. If an Explorer is located in a Camp they may set that Camps door state to open or closed, as an Outdoors action.
Make the rule “Fire” a subrule of rule “Camps”.
Replace the sentence:
Camps can have two door states, open or closed and default to closed.
with:
Every Camp either has closed doors or open doors.
Create a subrule of rule “Camps” titled “Et ignem regunt numeri”:
If at any time the Temperature of a Camp tracked on the wiki page “Camps” is inconsistent with the latest increases or decreases in Temperature described in rules “Camp doors” or “Fire”, an Explorer may update the wiki page “Camps” to reflect the change. For the purposes of all Gamestate and the Ruleset, excluding this rule, a Camp is considered to have the Temperature tracked on the wiki page “Camps”’.
Fixing the 12h automatic updating.
I also would have argued very strongly that a single Camp could have had both door states at once.
Madrid: Idle
As per Kevan’s observation in that other proposal, automatic per-time changes might be dickass to control because of needing to keep track of stuff with people and people are silly error-prone meatbags. I like the idea, its just that the implementation with what we have at hand would suck.
Also, how are we supposed to heat up places again? Make a new camp?