Thursday, February 12, 2009

Proposal: The General Demands Loyaltyv1n

This proposal never happened.

Move Along.

General Amnistar

Adminned at 11 Feb 2009 17:54:53 UTC

Create a new Rule “Loyalty” with the text:

Each Soldier has a statistic “Loyalty” that is tracked in the GNDT which is a whole integer.  The default level for Loyalty is 0.

Create a new sub-rule of Loyalty “Suppport the General” with the text:

When a proposal is enacted or failed, the Soldier that was the author of the proposal may change their loyalty based on how the General voted on that proposal.  If the Proposal passed and the General voted FOR it, or if it failed and the general voted AGAINST it the Soldier may increase their Loyalty once by 1.  If the Proposal failed and the General voted AGAINST it, or if it passed and the General voted FOR it the Soldier may decrease their Loyalty once by 1.

If the Soldier does not increase or decrease their loyalty within 48 hours of the Proposal the General has voted for or against passing or failing, another Soldier may, as long as no other Soldier has,  decrease the Loyalty of the Soldier by 2.

Comments

Rodlen:

12-02-2009 01:19:59 UTC

imperial Should have something for vetoes.

Sparrow:

12-02-2009 01:20:48 UTC

for Might be interesting

Klisz:

12-02-2009 01:27:29 UTC

imperial

Amnistar: he/him

12-02-2009 01:31:33 UTC

against S.K.

Messed up the wording on the second half.

Qwazukee:

12-02-2009 01:32:45 UTC

So, whether it passes or fails, if the General voted on it, the Soldier may increase or decrease eir loyalty by 1?

The phrasing on this is wrong. against

Klisz:

12-02-2009 01:36:30 UTC

General Amnistar, how about you use one of those grenades of yours?

arthexis: he/him

12-02-2009 01:38:20 UTC

Here, take it veto

Amnistar: he/him

12-02-2009 01:54:28 UTC

veto BOOOOM