Proposal: The Rich Do Not Get Richer
Timed out. Fails 1-4—Clucky
Adminned at 11 Oct 2020 04:00:26 UTC
Remove the text “When an island nests, it increases its mana by ten times its Flyer Habitability. When an island grazes, it increases its mana by ten times its Runner Habitability. When an island browses, it increases its mana by ten times its Climber Habitability. When an island beaches, it increases its mana by ten times its Swimmer Habitability. When an island hunts, it increases its mana by ten times its Predator Habitability.” from the ruleset.
Add the following to the end of the rule Aesthetic Features:
Each Island has a Pono score, which is a non-negative integer tracked on the Great Sea page of the wiki which defaults to zero. An Island’s Pono is the sum of the discrete number of aesthetic features it has, plus the length of all of its rivers and waterfalls.
In the rule Dice, change the white default Dice to read:
White {Pono Mana,Double Pono Mana,Double Pono Mana,Double Pono Mana,Triple Pono Mana,Quintuple Pono Mana}
Add the following as the first item in the atomic action for taking a turn in the rule Turns:
* Update their Pono
If Proposal: Gentlemen, Start Your Engines, And May The Best Island {raises arm} Win has been enacted, in the rule Aesthetic Features, after “plus the length of all of its rivers and waterfalls” add “, plus the number of its monuments”.
Change the white dice of all Islands to its default
Mana is currently complicated, and having mana be linked to the same mechanic as victory is a bit too rich-get-richer. Linking it to aesthetics makes it neater and more thematically consistent.
derrick: he/him
I’d feel better about this if the only way to add aesthetic features wasn’t by spending mana.