Thursday, October 08, 2020

Proposal: The Rich Do Not Get Richer

Timed out. Fails 1-4—Clucky

Adminned at 11 Oct 2020 04:00:26 UTC

Remove the text “When an island nests, it increases its mana by ten times its Flyer Habitability. When an island grazes, it increases its mana by ten times its Runner Habitability. When an island browses, it increases its mana by ten times its Climber Habitability. When an island beaches, it increases its mana by ten times its Swimmer Habitability. When an island hunts, it increases its mana by ten times its Predator Habitability.” from the ruleset.

Add the following to the end of the rule Aesthetic Features:

Each Island has a Pono score, which is a non-negative integer tracked on the Great Sea page of the wiki which defaults to zero. An Island’s Pono is the sum of the discrete number of aesthetic features it has, plus the length of all of its rivers and waterfalls.

In the rule Dice, change the white default Dice to read:

White {Pono Mana,Double Pono Mana,Double Pono Mana,Double Pono Mana,Triple Pono Mana,Quintuple Pono Mana}

Add the following as the first item in the atomic action for taking a turn in the rule Turns:

* Update their Pono

If Proposal: Gentlemen, Start Your Engines, And May The Best Island {raises arm} Win has been enacted, in the rule Aesthetic Features, after “plus the length of all of its rivers and waterfalls” add “, plus the number of its monuments”.

Change the white dice of all Islands to its default

Mana is currently complicated, and having mana be linked to the same mechanic as victory is a bit too rich-get-richer. Linking it to aesthetics makes it neater and more thematically consistent.

Comments

derrick: he/him

08-10-2020 18:25:37 UTC

I’d feel better about this if the only way to add aesthetic features wasn’t by spending mana.

Josh: Observer he/they

08-10-2020 18:55:52 UTC

I feel like that’s what your nice juicy 110 mana bonus cheque might be good for. (Kevan and Clucky should maybe apply for a rebate.)

Clucky: he/him

09-10-2020 05:36:15 UTC

against

The old way offers lots of different avenues to go for, some rewarding building wide and others rewarding building tall. this kinda just rewards one strategy

Kevan: he/him

09-10-2020 17:47:17 UTC

against Agree with Clucky on this one; the Habitat die is awkward, but more meaningful.

Josh: Observer he/they

09-10-2020 18:26:00 UTC

But those avenues are all ultimately victory triggers. Doesn’t it bother you that the player who is winning gets bonuses that makes it easier for them to keep winning?

Oh - or are you just confident of being one of those players?

Raven1207: he/they

09-10-2020 19:38:14 UTC

against

Kevan: he/him

10-10-2020 08:01:12 UTC

[Josh] Given that the game is going to reboot itself after the next round: yes, I think I might be one of those players.

derrick: he/him

10-10-2020 14:21:19 UTC

against