Thursday, February 24, 2011

Proposal: think more hard more often

Times out and passes, 11-0. Josh

Adminned at 26 Feb 2011 01:11:37 UTC

in rule 2.2 Science! change the following text

Each Caveman may chose to

to

as a weekly action each caveman may choose to

and change

If no Caveman has done so within the preceding five days, a Caveman may at any time convene

to

as a weekly action a caveman may convene

five days per hard think is way way way too slow.  let us instead put the limit on how much thinking any given caveman can do per week.  and let many hard thinks happen at once if there is enough smartness to make them and if enough cavemen want to make them.

Comments

Josh: he/they

24-02-2011 09:53:00 UTC

against me think this will have opposite effect of making rate of advance too rapid. me support reduction of time delay though.

Subrincinator:

24-02-2011 10:19:57 UTC

how much reduction does josh think?  two days instead of five?

me think that we can slow things down by making research projects cost more smartness.  and if cavemen cannot change thinking about research projects very fast then rate of advance cannot be too fast. 

if there are many research projects and each just has a few cavemen thinking, then each research project might take a lot of time still.  but more than one can be researched at the same time rather than one by one by one and that would be nice. 

so this is why my caveman show that he say yes to his own plan. for

Josh: he/they

24-02-2011 10:36:09 UTC

me convinced. cov for

Winner:

24-02-2011 12:44:04 UTC

for

Blacky:

24-02-2011 14:33:18 UTC

for

Klisz:

24-02-2011 16:02:51 UTC

for

William:

25-02-2011 00:21:52 UTC

for

Darknight: he/him

25-02-2011 04:17:21 UTC

imperial

Saakara:

25-02-2011 04:50:54 UTC

for

Ely:

25-02-2011 08:07:25 UTC

imperial

Purplebeard:

25-02-2011 09:21:34 UTC

for

Chivalrybean:

25-02-2011 16:13:08 UTC

for