Proposal: This cave ain’t big enough for the both of us!
self killed failed by card
Adminned at 02 Apr 2019 07:21:43 UTC
In the rule Monsters, replace
An ecology consisting of a list of every wild may be written as the string “All”.
with
An ecology consisting of a list of every Wilds (except the Dragon’s Lair) may be written as the string “All”.
Move any Monster in the Dragon’s Lair that isn’t a Dragon to another randomly chosen Wilds.
Do we want other Monsters in the Dragon’s Lair? I feel like a Dragon wouldn’t like that…
Comments
Trigon:
card:
Well there’s a number of different ways to do dragons. Quite a few fantasy settings have them as intelligent, magical and evil or good. Wouldn’t that type of evil dragon want to have minions which also incidentally lower any adventurer’s health when they camp there?
for now
derrick: he/him
Card has some good points
naught:
My main concern is having Monsters in the Dragon’s Lair take up too much space in the IDP. Want to have enough Monsters to go around.
naught:
*IMP, not IDP
Trigon:
The obvious quick and dirty fix that would allow us to keep monsters in the lair and not impact the IMP would be to exclude the lair monsters from the IMP counting. I’ll let everyone else debate how well that would work.
derrick: he/him
You don’t have to kill the dragon when you visit the cave. If its a great hunting ground, it may be worth a cryptic clue.
naught:
That’s true, especially now that clues are somewhat easier to get.
naught:
Popular opinion seems to be against me, so I’ll self-kill to get it out of the queue. Feel free to propose another fix if y’all feel the ruleset needs one.
