Proposal: Training Fix
Timed out 1-3. Failed by card.
Adminned at 27 Apr 2017 23:23:04 UTC
Amend “Training” to read:
As an action (without limitation of time), any manager may train a player. Training is an Atomic Action consisting of
1. Spending $(DICE100*1,000) or $75,000. (One must decide which without first rolling the D100)
2. Declaring a primary and secondary stat (including a player’s level)
3. Rolling 1 DICE6 in the GNDT.
4. If the result is 1, decreasing both the primary and secondary stats by 1.
If the result is 2 or 3, doing nothing.
If the result is 4, increasing the primary stat by 1.
If the result is 5, increasing both the primary and secondary stats by 1.
If the result is 6, increasing the primary stat by 2 and the secondary stat by 1.
See my other post.
Oracular rufio:
I would honestly be more in favor of a complete overhaul of this so that it is no longer possible to simply brute-force high-level players.