Wednesday, June 21, 2017

Proposal: Under the Ice

Reached quorum 6 votes to 0. Enacted by Kevan.

Adminned at 23 Jun 2017 13:44:19 UTC

Replace “If the completed Missions “Secret Treasure” value is “Eldritch Horror”, they gain no Reward and the Ancient One’s Satisfaction increases by 10.” with:-

If the completed Mission’s “Secret Treasure” value is “Eldritch Horror”, the Expedition Leader selects one of its Participants in a secretly random manner, and that Participant gains an Artefact.

Comments

Publius Scribonius Scholasticus: he/they

21-06-2017 13:54:19 UTC

for

Cpt_Koen:

21-06-2017 14:28:05 UTC

for

orkboi:

21-06-2017 17:03:32 UTC

for

Madrid:

21-06-2017 19:13:56 UTC

We have no way to actually hold those artefacts unless that other stuff enacts (given the votes, it seems like it might enact or might not)

I dont think that the defaulting stuff in Numbers and Variables covers it either, because its not defined to hold numerical values.

That said for because idc, it can be fixed later

Kevan: he/him

21-06-2017 20:19:56 UTC

Ah, looks like I forgot to make it conditional, I’ll self-kill if the older one fails.

pokes:

22-06-2017 10:41:02 UTC

I think even if the other one doesn’t pass ‘gained an Artefact’ is still something we can know and track about an Explorer without too many problems, similar to ‘gathered their tools’.

Madrid:

22-06-2017 11:37:36 UTC

@Pokes: I agree, although for just up to 1 Artefact.

card:

22-06-2017 16:39:39 UTC

It’s not like the satisfaction part was being used for anything anyway. for