Thursday, April 19, 2007

Proposal: Violence in the Hunt.

Quorumed: 5-2
Proposer 19
Voters(Clucky, Chronos, Axeling, Seebo, BobTHJ, Joe): 7
Enactor: 4
All others (including Gene Pool): 3

Adminned at 19 Apr 2007 21:15:22 UTC

In “Hunting” change:

A successful Hunt results in the Hunting Lifeform gaining X DNA, where X is the greater of 0.02*the Hunting Lifeform’s Body Mass value*the Target Lifeform’s DNA, rounded up, or 2*the Hunting Lifeform’s Body Mass. The Hunting Lifeform cannot gain more than twice the Target Lifeform’s DNA in this manner.

to:

A successful Hunt results in the Hunting Lifeform gaining X DNA, where X is the greater of 0.02*the Hunting Lifeform’s Body Mass value*the Target Lifeform’s DNA, rounded up, or 2*the Hunting Lifeform’s Body Mass. The Hunting Lifeform cannot gain more than twice the Target Lifeform’s DNA in this manner.  The Target of the Hunt looses 1 Nourishment.

 

Comments

Clucky: he/him

19-04-2007 17:02:01 UTC

against

You are not targeting other lifeforms. You are targeting the same creature as the species which other lifeforms represent.

BobTHJ:

19-04-2007 17:40:13 UTC

for Yes, I see Clucky’s point, but technically (ie the reproduction rule) each of our lifeforms seems to represent the overall health of the species anyway.

Plus, we need a way to kill other lifeforms.

ChronosPhaenon:

19-04-2007 18:37:31 UTC

against I don’t want the PvP angle

joe371:

20-04-2007 03:02:59 UTC

for

Seebo:

20-04-2007 04:09:16 UTC

for

Axeling:

20-04-2007 04:09:48 UTC

for