Proposal: A Measure of Competence
Reached quorum 9 votes to 0. Enacted by Kevan.
Adminned at 09 Apr 2025 17:21:05 UTC
If either “The Way In” or “Cops and Robbers” was not enacted, this proposal does nothing.
As a new paragraph, append to Guards and Burglars:
Each Agent has a Fame value and an Infamy value, both of which are publicly tracked numbers that default to 0.
In the Breaking In atomic action of “The Break-In”, immediately above the bullet point starting “The Agents disperse”, add the following bullet points.
* For each Agent, set their Fame and Infamy values to 0.
* For each Guard that was encountered during this break in, set that Guard’s Fame to 3 multiplied by the number of unique Burglars they were encountered by
* For each Burglar that encountered no Guards, set their Infamy to 12 minus the number of spots in their Route that are Grounds
This is intended to be a tracker of successful play. If you catch a lot of burglars as a guard, or if you spend time in the building without being caught as a burglar, you get a good chunk of score. It resets after every mission just so this doesn’t become a runaway point scoring game.
Kevan: Concierge he/him
You need to say where Fame and Infamy are being tracked, whether they’re public, or privately held by the Congierge.
Wouldn’t say you needed the temporary “Reputed” values, looks like you could just keep the middle two bullet points. I’d be allowed to combine both of them (or even the whole atomic) into a single wiki edit under “One wiki update may contain one or more alterations…”, if it made sense to do so.