Proposal: Airhorn Conditioning
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 25 Jan 2018 22:43:02 UTC
Add an item to the Supplies rule:-
- Airhorn: Consumable. Pick any pair of Residents who have the same Priority and who both have a Health of 2 or more: select one of them and reduce their Health by 1. (If they have different Hangover values, you must select the one with the higher Hangover.) You may then repeat this action up to 10 times.
A mechanism for shaking the Residents into an orderly queue.
card: