Proposal: As Far as I Can Throw You
Times out at 2-4. Failed by pokes.
Adminned at 01 Mar 2021 17:52:06 UTC
In the rule “Ethics of Nobility”, replace:
Each Elector has a value for Mistrust, which is an integer that is publicly tracked and which defaults to zero. A positive value for Mistrust denotes an aggregate lack of trust, while a negative value for mistrust denotes the opposite.
with
Each Elector has a value for Trust, which is an integer that is publicly tracked and which defaults to zero. A negative value for Trust denotes an aggregate lack of trust, while a positive value for Trust denotes the opposite.
In the rule “Ethics of Nobility”, replace “a Mistrust score change between -1 and 2 inclusive” with “a Trust score change between -2 and 1 inclusive.”
If the terms “highest Mistrust” and “second-highest Mistrust” appear in the rule “Ethics of Nobility”, replace those terms with “lowest Trust” and “second-lowest Trust” respectively.
If the phrase “all Factions which have the highest Mistrust are Prominent Factions” exists in the rule “Ethics of Nobility”, replace that phrase with “all Factions which have the lowest Trust are Prominent Factions”.
In the rule “The Masquerade”, replace “accrued (or lost) Mistrust” with “gained or lost Trust”.
In the rule “Winnowing”, replace “a numerical value between -1 and 2, inclusive” with “a numerical value between -2 and 1, inclusive”.
In the rule “Campaign”, alter the function of all possible campaigns as follows:
- Any Campaign that caused an elector to increase their Mistrust now causes that Elector to decrease their Trust by the same amount, and vice versa.
- Any Campaign that relied on an Elector’s Mistrust being positive now relies on that Elector’s Trust being negative, and vice versa.
- If any Campaign relied on an Elector having a certain value for Mistrust, that campaign now relies on that Elector having the negation of that value for Trust.
In the Ruleset, replace all remaining instances of the word “Mistrust” with the word “Trust”.
In the gamestate, replace the column title “Mistrust” with “Trust”. If any elector had a non-zero value for Mistrust, that Elector now has the negation of that value for Trust.
Having a positive score for a lack of something feels needlessly complicated. I’m having to do mental backflips to figure out what scores I should be giving people based on whether I trust/don’t trust them, especially as things get more complicated with proposals like Take Me To Church. Replacing Mistrust with Trust makes everything more straightforward.
Kevan: he/him
Good call, I was finding this a bit backwards as well.