Thursday, November 11, 2010

Proposal: Cantriptych

Passes at 12-1. -Purplebeard

Adminned at 12 Nov 2010 05:18:45 UTC

Add the following as a subrule to the rule “Spells,” with the title “Cartomancy”:

Difficulty Level: DIV 0
Effect:  The next time the caster of this spell makes a Nomich play, they may add to it a single card of any suit, with a face value up to the total Spell Power in Divination of all participating Students (including the caster).  This card must be denoted by [square brackets] and may not have a face value greater than K (13).

Add the following as a subrule to the rule “Spells,” with the title “Autodecapitatum”:

Difficulty Level: RNY 0
Effect:  Set the caster’s Alive status to “Zombie” or “Ghost.

Add the following as a subrule to the rule “Spells,” with the title “Guardian Toothfish”:

Difficulty Level: BST 0
Effect: The next time the caster takes a Class Action in a Lesson, they are immune to the effects of all Disruptions in that Lesson.

Comments

Bucky:

11-11-2010 05:30:08 UTC

against .  Among other objections, Cartomancy makes it possible for duplicate cards to be played.

undef:

11-11-2010 06:42:11 UTC

Autodecapitatum is a nice, simple spell, and we need several of these.

Cartomancy is weird, since a dormitory can create several cards out of thin air, but their face value is fixed. It will add to the existing Nomich randomness, which I don’t like so much.

Not sure Guardian Toothfish will be used much if “Student, remove yourself from the class” passes.

So, on balance, against.

Josh: Observer he/they

11-11-2010 06:52:16 UTC

for

William:

11-11-2010 09:27:33 UTC

for

Purplebeard:

11-11-2010 09:30:07 UTC

for

Blacky:

11-11-2010 09:45:06 UTC

against following Bucky and undef

Kevan: he/him

11-11-2010 09:50:21 UTC

for Although this feels as if we’re creeping back towards the “infinite spell loop scam to win” thing that the Head was trying to avoid.

Why is creating a “weird” duplicate card a problem?

Greytyphoon:

11-11-2010 12:40:32 UTC

for Anyway, having more cards could prove to be a downside. Who knows?

Roujo: he/him

11-11-2010 12:44:55 UTC

for I like Nomich Randomness =P

Klisz:

11-11-2010 15:03:50 UTC

for

Brendan: he/him

11-11-2010 15:43:16 UTC

For what it’s worth, under the current rules, you can only cast a spell as a weekly action—pulling off infinite spells would be difficult, and it would take several weeks to build up multiple custom cards.  I’d be up for an amendment that said only one Cartomancy card could be played per Nomich match.

Bucky:

11-11-2010 16:27:02 UTC

@Brendan: That has the problem of giving a large advantage to whoever plays first (since they can prevent their opponent from using Cartomancy)

Brendan: he/him

11-11-2010 16:31:53 UTC

Sorry, I meant per team per match.

FuzzyLogic:

11-11-2010 17:17:57 UTC

for

Darknight: he/him

11-11-2010 19:24:47 UTC

for

Ambisinister:

11-11-2010 20:11:48 UTC

imperial

Blacky:

12-11-2010 09:34:17 UTC

for CoV Let’s get on