Wednesday, February 11, 2009

Proposal: Combat

Self-killed. Failed by Kevan.

Adminned at 12 Feb 2009 04:37:29 UTC

If the Proposal titled “Dynasty Groundwork” failed, this Proposal does nothing.
If the Proposal titled “Shouldn’t go unnarmed into War” failed, this Proposal does nothing.
If the Proposal titled “Health” failed, this Proposal does nothing.
Create a new rule called Combat

To enter combat, a soldier must state which enemy he attacks and which weapon he uses then rolls DICEX and DICEY where X and Y are the ratings of the soldiers weapon and the enemy combatant’s weapon respectively. The result of DICEY is subtracted from the soldier’s health.
If the result of DICEX is between 1 and the health rating of the enemy combatant, exclusive, and the enemy combatant is Alive, his state may be changed to wounded. If the enemy combatant is wounded, any result of DICEX except 1 allows the state of the enemy combatant to be changed to Dead. If the result of DICEX is equal to or greater than the health rating, this is referred to as a heroic hit and the state of the enemy combatant may be changed from alive or wounded to dead.

An enemy combatant either has the state Alive, Wounded, Dead.

If a soldier or enemy combatant has a weapon with no weapon rating, it is considered 1.

Comments

Kevan: he/him

11-02-2009 17:41:54 UTC

Where is “the health rating of the enemy combatant” coming from?

SingularByte: he/him

11-02-2009 17:43:41 UTC

It’s undefined so far. Also, I changed the last sentence of my rule before you commented so you may want to change your proposal.

arthexis: he/him

11-02-2009 17:45:11 UTC

for Heroic hit MUST be renamed to Headshot.

ais523:

11-02-2009 17:53:35 UTC

You should clarify what “between” means; in particular, does it include the endpoints? I’ve known that to lead to a row in nomics before now.

SingularByte: he/him

11-02-2009 17:55:58 UTC

“between 1 and the health rating of the enemy combatant, exclusive,”

The exclusive at the end means it doesn’t include the endpoints.

Kevan: he/him

11-02-2009 17:57:55 UTC

“If the result of DICEX is between 1 and the health rating of the enemy combatant, exclusive, and the enemy combatant is Alive, his state may be changed to wounded.” - this means that the higher the ‘rating’ of a weapon, the harder it is to hit someone? Are you intending lower ratings to be better?

SingularByte: he/him

11-02-2009 18:01:25 UTC

No. If you beat his health rating, you get a heroic hit AKA headshot which is an instant kill. Plus it should probably get other benefits later.

Kevan: he/him

11-02-2009 18:06:19 UTC

Got it.

for

Wooden Squid:

11-02-2009 18:22:15 UTC

for

Klisz:

11-02-2009 18:25:31 UTC

imperial

Qwazukee:

11-02-2009 18:34:34 UTC

imperial

arthexis: he/him

11-02-2009 18:53:10 UTC

against CoV seeing that it is more or less confusing. I’d rather have a more simple implementation.

Amnistar: he/him

11-02-2009 19:43:37 UTC

against

It should be possible to get out of combat without taking damage (on either side).

Amnistar: he/him

11-02-2009 19:44:18 UTC

Also, I’d like rules for co-operation, but that can be added later.

Devenger:

11-02-2009 22:02:03 UTC

against this seems incompatible with the new concept for enemy soldiers?

Darknight: he/him

11-02-2009 23:45:40 UTC

imperial

Sparrow:

11-02-2009 23:59:04 UTC

against

Elias IX:

12-02-2009 04:36:36 UTC

imperial

3 for, 4 against, 4 def-turned-against

running vote tally: 3-8

SingularByte: he/him

12-02-2009 10:58:20 UTC

against Might as well SK.