Proposal: [Core] Twelve Hours are Not Enough
In the core rules, in “Resolution of Proposals”, change
It has been open for voting for at least 12 hours.
to
It has been open for voting for at least 24 hours.
I’m not sure how I feel about this change myself, but I thought I’d spend a slot on inspiring debate about the subject. I’m currently mildly FOR it, but am open to being persuaded that this is a bad idea.
I’ve thought for a while that the pace of core-rules gameplay is too fast, and by encouraging players to post proposals as soon possible at all times, this dynasty has made me realise one likely source of the problem: a 12-hour pace of proposals is much too fast, because proposals can be proposed and enacted before everyone has a chance to see them and give feedback. “Lacunexit” has a number of problems – the most notable being that idle players could unidle to give themself win share, and a number of them did so and then tried to force the proposal through – and I imagine that Josh would have withdrawn or vetoed it if he weren’t asleep, but the timing was unfortunate. Likewise, even in more normal dynasties, filling all your proposal slots is usually advantageous, but if proposals are passing every 12 hours it is hard to use all three of your slots for the day usefully.
Even though a quorum is needed to pass proposals that early, it’s quite common for players to put an early unthinking FOR vote on a proposal, and latter change it to REVISE (i.e. ARROW) or AGAINST when they realise there are actually problems with it. Having a guaranteed 24 hours would reasonably give players time to re-evaluate.
I don’t expect the delay in minimum time to cause too much of a delay in gameplay; this dynasty was unusual in that the queue was normally being cleared quite rapidly, but most dynasties have a decently high proportion of timing-out proposals, meaning that the proposals after them in the queue have to wait most of 24 hours anyway.
Clucky: he/him