Proposal: Dead Wood
Reached quorum 4 votes to 0. Enacted by Kevan.
Adminned at 18 Dec 2017 09:21:43 UTC
Reword the “Death” rule to:-
If a Failed Experiment’s HP is 0, then they are considered Dead. Dead Failed Experiments cannot achieve Victory. A Dead Failed Experiment without the Spirit Form Ability cannot take actions in the dynastic ruleset except for those in this rule. Dead Failed Experiments cannot have their Hunger or HP altered, except by effects which explicitly apply to Dead Failed Experiments.
As a daily action, a Dead Failed Experiment may set all of their GNDT variables and their Abilities to the default values that a new Failed Experiment would have if they joined at that moment.
Add two abilities:-
- Spirit Form (Manifest 25): You may continue to take actions while Dead.
- Soulbreather (Manifest 5): You may lose 1 HP to set the HP of any Nearby Dead Failed Experiment to 1.
Splitting and simplifying the elaborate Death/Revive/Ghost(?) rule out into abilities, and giving dead specimens their own optional respawn button.
Madrid:
Looks good, provisional greentick