Fixing the Prison
In the rule “Prison” change the text:
Another Agent rescues the Agent in prison by moving into the Location where the Prison is, then reducing the the number of Land, Air and Sea tickets on their GDNT by 1.
to
Another Agent rescues the Agent in prison by moving into the Location where the Prison the Agent is in is, then reducing the the number of Land, Air and Sea tickets on their GDNT by 1 to a minimum of 0. An Agent may not a rescue another Agent if e has 0 of any Ticket.
and change the text:
*
A Double Agent with a True Affiliation the same as the location (ex. Double Agent - True Affiliation Mastermind for Mastermind prison) may change their affiliation to their True Affiliation while inside the Prison, and leave the prison freely.
to:
*
A Double Agent with a True Affiliation the same as the location (ex. Double Agent - True Affiliation Mastermind for Mastermind prison) may change their affiliation to their True Affiliation while inside the Prison, by sending a message to the Mastermind stating this. This change in Affiliation is permanent, and the Agent now has a new affiliation
spikebrennan:
“This change in Affiliation is permanent” conflicts with the rules for my Truth Serum gadget. I suggest: “This change in Affiliation is permanent (subject to the Rules and Gamestate documents)”.