Thursday, November 18, 2010

Proposal: I prefer my toilets magick-less, thank you.

Self-killed. Failed by Kevan.

Adminned at 19 Nov 2010 06:34:07 UTC

If the Proposal titled “Need… the.. washroom…” passed, revert its effects.

If the Proposal titled “Hurry up, hurry up, there will be queues soon.” failed, this Proposal does nothing.

Rename the rule named “Keep yourself organized down there. Single file I said!” to “Restrooms”.

Add a new sub-rule, “Graffitis”, to that rule, as follows:

When a Student goes to the restroom, that student must announce a Subject and roll a DICE3, all in the same GNDT comment. One could not, for example, roll the dice and then announce the Subject.
* On a 1, a graffiti inspired him and increased his grade in that subject.
* On a 2, a graffiti gave him a wrong idea and decreased his grade in that subject.
* On a 3, nothing happens.

A Student may consume a sweet at any moment, using it’s raw power to put it’s corresponding Enchantement on a Target Student. If there is no associated Enchantement, or if the Target Student already is under the effect of the associated Enchantement, the sweet is lost but nothing else happens. A Student can choose to Enchant himself. The Enchantement are as follows:
Sweet: Sugar Lungorthin
Enchantement: OMGSUGARRUSH
Effect: The next time the Student goes to the bathroom and his grade would be incremented or decremented, repeat the increment or the decrement.

Sweet: Jenglot Baby
Enchantement: Jenglot Protection
Effect: The next time the Student goes to the bathroom and his grade would be decremented, nothing happens instead.

After any one of these Enchantement is triggered, it is removed from the Student’s Enchantements.

Students are encouraged to make a comment in the form of the following comments when rolling the dice in the GNDT: “Toilet! DIV DICE3” or “Toilet! BST DICE3 with Sugar Lungortin and Jenglot Baby”.

Greytyphoon had the original idea of Graffitis. As we work at the same place, he protoed it to me during the day. I told him the things I liked and didn’t liked, we worked on it, improving his idea until our point of views diverged. =P
He wanted to use spells, I didn’t want to involve magic. I wanted the Students to choose the Subject to affect while rolling the dice (symbolizing that they thinking about that class while “doing their business”), he wanted it to be mandatory, but changeable under certain conditions. As we couldn’t agree, he posted his version and now I’m posting mine. =)
Oh, and about the “revert it’s effect” part: I found it easier to do that than to change the parts that were different.

Comments

Josh: Observer he/they

18-11-2010 21:35:15 UTC

against Afraid I kinda prefer GT’s. Sorry.

Ambisinister:

18-11-2010 21:55:10 UTC

In this context, does revert mean “Everything that the proposal changed goes back to the way it was before that proposal was implemented?”

Greytyphoon:

18-11-2010 22:32:18 UTC

Yes it does. ^^

I’m sorry to prefer mine too. =P against

Roujo: he/him

18-11-2010 23:18:33 UTC

@Josh: No sorry needed. =) That’s what Nomic is all about, anyway: proposing, discussing and Enacting/Failing. =)

@Greytyphoon: That was a bit predictable. =P

Bucky:

18-11-2010 23:53:26 UTC

against

Brendan: he/him

19-11-2010 00:12:10 UTC

against

Ambisinister:

19-11-2010 01:25:44 UTC

against Being able to pick a subject at whim is a little intense, I feel.

William:

19-11-2010 02:47:43 UTC

against

Darknight: he/him

19-11-2010 07:07:10 UTC

against Since I didn’t get to comment on it before hand, WTG Blacky for pulling the Purplebeard Wacky Antics Proposal, or the PWAP, as I now dub it. Idk if that’ll stick but, as seen, stranger things happen on BN.

Purplebeard:

19-11-2010 08:14:50 UTC

against

Kevan: he/him

19-11-2010 14:12:04 UTC

against

Roujo: he/him

19-11-2010 14:18:34 UTC

AAAAAAND S/K against  =P