Proposal: Just like a battle royale
Times out 1-3. Failed by Brendan.
Adminned at 27 Feb 2023 20:12:59 UTC
In the rule Location, reword “The total Capacity of all Indoors Locations may never exceed the number of Villagers plus 2; if ever it does, the Blizzard must destroy Indoors Locations (by removing them from the table above, and setting the Locations of any Villagers in Locations thus destroyed to the Village Square) until that is no longer the case.” to:
The total Capacity of all Indoors Locations may never exceed the number of Conscious villagers minus 2; if ever it does, the Blizzard must reduce the total capacity of Indoors Locations by reducing the capacity of individual Indoors Locations of their choice until that is no longer the case. There should be a preference towards reducing the Capacity of locations that are over capacity. Any locations reduced to 0 capacity in this way are destroyed (by removing them from the table above, and setting the Locations of any Villagers in Locations thus destroyed to either a Location that had a route to the destroyed one if possible, or to the Village Square if not).
The space limits of indoors locations are a little crazy. As I’ve said in another comment, there’s 6 spaces and 7 conscious players. It’ll only get worse from here since they don’t start vanishing until we have *3* villagers in the game, and that counts unconscious ones.
Josh: he/they
I don’t hate this but it doesn’t solve the cellar problem and it puts too much control at Habanero’s discretion; a more transparent, guided selection mechanism would make much more sense to me.