Thursday, August 13, 2020

Proposal: May King

Reached quorum 7 votes to 2. Enacted by Kevan.

Adminned at 14 Aug 2020 16:22:34 UTC

Amend “Productive” to:

Productive: If the Thing being Applied is a Mineral, it becomes an Ingot.

Add to “Animals, Vegetables and Minerals”:

Things have a Location, and default to the Haniver. A Pathfinder can Drag a Thing at their Location by spending 2 Stamina and moving that Thing and themselves to a Linked Location.

Anchored Things cannot be Dragged.

Add to the list of Things:

- Ingot: A certain amount of processed metal. Artificial. Mineral.
- Rappel Cords: A system of cables and zip lines to facilitate transport. A Pathfinder Travelling or Dragging to or from a Location with Rappel Cords doesn’t need to spend Stamina to do so. Artificial. Mineral. Anchored.

Create a new rule called “Crafting”:

A Pathfinder can Craft if they have the right Things at their Location and right Equipment carried for it and spend 1 Stamina. Doing so removes the required Things at their Location, and creates the crafted Thing at their Location.

The following are the possible Crafts, which are listed as (List of required Things / Equipment / Name of the Thing created:

- Ingot / Wrench and Magnetic Gloves / Rappel Cords

Giving us a bit of a cool reason to collect stuff at all: to make stuff as we colonize and expand our horizons at this promising planet.

Comments

Raven1207: he/they

13-08-2020 14:49:11 UTC

for

Lulu: she/her

13-08-2020 14:58:09 UTC

imperial

pokes:

13-08-2020 15:03:32 UTC

against only because of a personal distaste for crafting as a mechanic

Kevan: he/him

13-08-2020 15:16:28 UTC

for The Ingot and Cords sound more like Equipment than Things, though? You’d probably carry them, and you wouldn’t expect using a Wrench on a Rappel Cord to be surprisingly Deadly.

Kevan: he/him

13-08-2020 15:23:53 UTC

(Well, you might. But you’d have already known that before you got to this planet.)

Aname:

13-08-2020 16:11:39 UTC

for “Thing being applied” sounds a bit strange, but should work.

Darknight: he/him

13-08-2020 18:01:13 UTC

imperial

Kevan: he/him

13-08-2020 18:15:16 UTC

In fact, is it an unintentional mistake that these aren’t Equipment? Making them Things means that they all start in play, as you’re also saying that “Things have a Location, and default to the Haniver.”

Madrid:

13-08-2020 18:42:52 UTC

Unintentional mistake. But an instance of them doesn’t exist yet, right?

Kevan: he/him

13-08-2020 18:46:38 UTC

The rule will be “Numerous Things exist on this planet, each of which is either an Animal, Vegetable or Mineral. Those discovered so far are:-” - I can’t see a way to read that which implies they’re defined but not in play.

This also means that the “removes the required Things at their Location” effect doesn’t do anything, because Things always have a Location.

Madrid:

13-08-2020 19:25:32 UTC

Ah. Dang.

Oh well, its early enough in the dynasty that it should be easy enough to fix it then set the gamestate to whatever feels right.

Josh: Observer he/they

13-08-2020 19:27:35 UTC

against per my comments on Space Farms

derrick: he/him

13-08-2020 19:30:22 UTC

against maybe crafting later

Kevan: he/him

13-08-2020 20:55:54 UTC

[Josh] I don’t think this proposal actually contradicts the collective nature of Things, even if Cuddlebeam was thinking in terms of it doing so.

Josh: Observer he/they

13-08-2020 21:52:32 UTC

@kevan It kind of does, if only ludonarratively - why would crafting remove the ingredient Things? If they are a collective presence then surely you can eg make an ingot and build some rappel lines without exhausting the supply?

I suppose there is a weird terminology issue here, where raw materials are a Thing and refined materials are also a Thing and crafted end products are also a Thing, and the first is collective while the last is singular and the middle one is…?

Anyway I think if we’re going to obfuscate here we need to define better.

Kevan: he/him

13-08-2020 22:23:54 UTC

Yeah, I think this just needs a tweak to make Ingots and Cords into Equipment, which I’ll propose in the morning if nobody else does.

Maybe we should rename “Things” to something clearer (even just “Alien Things”), as this feels like confusion that’s going to arise again.

Josh: Observer he/they

14-08-2020 16:02:51 UTC

for cov for the queue