Monday, July 05, 2021

Proposal: Mister Sneaky

Timed out and failed, 1-6. Josh

Adminned at 07 Jul 2021 08:16:55 UTC

Add the following to “Run Initialisation”

Richardo also has a integer value called Sneak. If Richardo’s Sneak is higher than 0, he is considered to be Sneaky. When Richardo enters the Crypt his Sneak starts at 1.

In Denizen Encounters, after “When Richardo Encounters a Denizen, he first determines if the Denizen is immediately slain by an item Richardo possess, “


then if he is Sneaky and the Denizen does not have the Observant Characteristics Richardo bypasses the Denizen and nothing further happens for that encounter with that Denizen,

add the following to the list of Denizen Characteristics

Observant: Richardo cannot bypass this Denizen even if he is Sneaky (+3)

In “Richrado’s Journey” add a step right before “If his Energy is greater than 0, carry out another Move.” which says

Reduce his Sneak by 1 to a minimum of 0

Add the following average treasure

Face Paint: Richardo immediately uses this item to gain two Sneak

Add the following fine treasure

Shadow Cloak: Richardo immediately uses this item to gain four Sneak



05-07-2021 03:12:40 UTC

Your numbers are actually out in the opposite direction from usual, here; Face Paint doesn’t do anything in most circumstances because the effect wears off as Richardo leaves the room it’s in (it would let him bypass Denizens in his current room, but a Crossbow does that more powerfully and directly), and starting at 1 will only matter if someone puts an Ingress (which is hit) next to a room that already has a Denizen.

I think that if you want this mechanic to have any relevance at all, both Face Paint and the Shadow Cloak should make Richardo a bit sneakier than they do at present.

Meanwhile, I’m against the current version of this not because it nerfs Denizens, but because it buffs Denizens; if someone is building up a hive of tiny Industrious Denizens, making Richardo sneaky would in effect be a way to protect the Denizens from him (as he sneaks past them rather than fighting them). Perhaps it would be better designed as an armour that prevents Richardo being damaged by Denizens (meaning that he’s still capable of killing them if he rolls high enough, but nothing happens if he rolls low)?

Clucky: he/him

05-07-2021 04:11:34 UTC

Fair point about the numbers immediately wearing off (though finding facepaint would let you sneak by non-observant denizens which is a plus). Originally had the wearing off at the start of the run and so never adjusted the items.

Clucky: he/him

05-07-2021 04:12:47 UTC

But yes, making Richardo sneaky serving a double purpose of using it to keep him alive but also if you want you can try and use it to protect your Denizens was an intentional design.

Josh: he/they

05-07-2021 05:37:54 UTC


Lulu: she/her

05-07-2021 12:53:47 UTC


Lulu: she/her

05-07-2021 12:57:27 UTC

I think we’re overcorrecting a bit here, we already have two proposals to weaken Denziens already.


05-07-2021 18:07:45 UTC

against Not strongly against, but I think this adds extra complexity that isn’t going to get used.

Janet: she/her

06-07-2021 01:57:28 UTC

against because I’m confused

Clucky: he/him

06-07-2021 05:07:44 UTC

I feel like it’ll get used. Its a nice way to protect against Denizens hurting Richardo on the first few steps. Might even be able to drop the “no denizens in the room next to the entrance” rule if we get this in.

Kevan: City he/him

06-07-2021 07:59:51 UTC


lemon: she/her

06-07-2021 10:19:34 UTC


Chiiika: she/her

07-07-2021 04:41:34 UTC