Passes 13-0. —Brendan
Adminned at 05 Nov 2010 22:19:38 UTC
If the Proposal titled “Necromancy too advanced” failed, Thane Q becomes a Ghost instead.
Thane Q becomes a Zombie.
Wee… Okay, so this may be a really bad idea.
Passes 13-0. —Brendan
Adminned at 05 Nov 2010 22:19:38 UTC
If the Proposal titled “Necromancy too advanced” failed, Thane Q becomes a Ghost instead.
Thane Q becomes a Zombie.
Wee… Okay, so this may be a really bad idea.
Though if it fails it just does nothing, so the first sentence has no effect.
Thane Q: Yes, we’ve gone over this sort of thing before you arrived. Long story short, here’s the sentence that makes enacted proposals work:
The oldest pending Proposal may be enacted by any Admin (and the Ruleset and/or Gamestate updated to include the specified effects of that Proposal) if either of the following is true:
(It goes on to have a list of conditions for enactment.)
Here’s the equivalent for failed proposals:
The oldest pending Proposal may be failed by any Admin, if any of the following are true:
No “(and the Ruleset and/or Gamestate updated to include the specified effects of that Proposal)”, therefore no failed proposals having effect. QED.
I see. Well, since I was unaware of this, please forgive me for questioning it. I wasn’t really taking this seriously…
Although, to be honest, I was thinking about self-killing this (and myself) to become a Ghost.
At least it’s relatively harmless, and if people decide to make me a Zombie, I’ll go with it. :)
CoV
The obvious exploit otherwise is “If this prop fails, Brendan wins,” and an immediate self-kill. anyway.
@Kevan - I’d like to think that, even in our fictional witch school, selection on the basis of race is frowned upon.
Unless it’s governed by zombie Tories?
@Brendan: Or “If this prop fails, add a new rule saying ‘Brendan may edit the ruleset in any way at any time’”, for that matter.
Greytyphoon:
And I prefer zombies to ghosts. (They are easier to control, Mwahaha)