Monday, July 28, 2025

Proposal: Pitcher to the Plate

Withdrawn. Failed by Kevan.

Adminned at 29 Jul 2025 07:59:45 UTC

In the rule The Night, change

They buy their meal: The Truck whose Menu has the Active Customer’s Choice gains Dollars equal to the Price of that Choice

to

They buy their meal: The Truck whose Menu has the Active Customer’s Choice gains Dollars equal to the Price of that Choice, multiplied by the Multiplier of their Pitch, if they have one.

In the same rule, change ‘Post a blog entry listing all Menus’ to:

Post a blog entry listing which Trucks occupied which Pitches, all Truck’s Menus

Add the following tot the end of the rule Pitches:

As a Prep Action, a Truck may Roll Up. Rolling Up involves sending a private message to the Yard with up to five pitch numbers, in priority order; once a Truck has Rolled Up they may not take any other Prep Actions during that Trading Day.

Whenever the Yard receives a Rolling Up message from a Truck they should allocate that Truck a Pitch. The Pitch allocated to a Truck should be the first available one on the list in their Rolling Up message, with ties broken on a first-come, first-served basis; if a Truck cannot be allocated any of the Pitches on their listen then they are allocated a random Pitch.

A first-mover advantage to compensate for a potential late mover advantage in the form of ingredients purchases (see comments on Proposal: No Such Thing As A Free Lunch).

Comments

Kevan: Yard he/him

28-07-2025 08:26:49 UTC

When you say this is compensating for a “potential late mover advantage”, do you mean one that you’re considering proposing later on? I don’t see a late mover advantage in the rule as written.

against under my Timekeeper Imperial Style. Players shouldn’t get an advantage for how quickly they’re able to respond to a Night blog post being made.

Josh: he/they

28-07-2025 08:29:14 UTC

@Kevan Yes, but you’d vote against a proposal that attempted to do both for biting off more than it could chew.

Josh: he/they

28-07-2025 08:31:04 UTC

But if you’d rather read the long version I can do that; I recognise that this isn’t coming back from an Imperial Against as its first vote, so I’ll withdraw against and prepare a massively unwieldy proposal that attempts to do everything at once instead.

Kevan: Yard he/him

28-07-2025 08:43:19 UTC

I’d vote against a proposal that attempted to do both, for going against the Timekeeper style twice.

Ambitious bites don’t get a thumbs down from me purely for being ambitious, it’s that there’s statistically more likely to be a dealbreaker in there somewhere.

Josh: he/they

28-07-2025 09:10:26 UTC

A balanced mechanic should have no advantage, only choices. Is it to be taken, then, that you intend to take a heavy-handed oppoition to all mechanics that require decisions to be made around performance ordering, and that mechanics will only pass if they can be blended into an undifferentiated mush?

Kevan: Yard he/him

28-07-2025 10:11:35 UTC

The declared Timekeeper style is that I “will oppose mechanics which reward or punish players for being online or offline at particular times - which may include daily and weekly actions - or which incentivise rapid responses to game events”.

I generally don’t think that “clock time at which the action is performed” is a fair thing to throw in as a gameplay factor, because different players will have different degrees of freedom on it. If we crafted a rule that was on average across the whole dynasty perfectly balanced between “take action early to get a good Pitch or take action late to avoid rivals working out what Ingredients you’re using”, there are still going to be situational differences, in a complex game - in some rounds a good Pitch will matter much more to a particular player than Menu secrecy, or vice versa. A player who checks in frequently has the freedom to respond to the situation and choose to place their action anywhere on that axis; a player who logs in once a day does not.

Kevan: Yard he/him

28-07-2025 10:56:41 UTC

If by “blended into an undifferentiated mush” you mean putting all actions into the same Night action; no, that’s not how I’m seeing it. The proposed Closed Truck decision looks viable (although through the Timekeeper loupe it would benefit from saying that I can’t end the Night until the Closed Trucks have all taken their actions, so that they don’t have to be awake and alert in my timezone).

arthexis: he/him

28-07-2025 13:18:29 UTC

against Sounds complicated