Post-Dynastic washup
After a long dynasty, a chance to reflect. (It’s a joke because vampires are famously not reflective.)
Before we get stuck in, I’ll gently remind all those present that the objective is to reminisce and give constructive feedback - not to continue the grudges of the dynasty, nor to create new ones.
Thank you all for playing - I think it was a C+ kind of a dynasty but I hope that you had fun and found something to enjoy in it.
Clucky: he/him
Probably goes without saying, but I definitely think the biggest flaw in this dynasty was certainly the round structure.
The pachinko machine mechanics meant that sometimes you’d have rounds where you didn’t get a whole lot, and other times you scored big. Which only compounded the problem I think because it made getting a low puissance roll and then waiting another three days for something to happen even more frustrating.
Maybe one of these days someone will come up with a super clever way that allows for reactionary, round based gameplay cause there are certainly interesting gameplay you can do with it (were you to turn this into an actual game, I would think you just want to have turns. but we learned turns don’t work well either unless those turns are limited to a couple of people)