Call for Judgment: Proposal limits
Over 48 hours old and, at 1-9, does not have more FOR votes than AGAINST. Failed by Brendan.
Adminned at 07 Mar 2015 06:04:40 UTC
Under rule 1.6, I declare that a call for judgement is needed on rule 2.4 entitled “Pace”. The spirit of the pace rule (Rule 2.4) is to add some sort of pacing to the game, having observed the last dyansty (thirteenth of Kevan) I watched as the proposals get voted on in a mere amount of hours and enacted the next day. Under the current ruleset, that process takes a full week to happen and is setting a somewhat slow pace to this dynasty. The changes that are proposed are very conservative.
Should this CfJ pass the following should happen:
Add a new rule under “Pace” named “Proposal Limits” with the following text
No more than 30 proposals shall be active at any time.
Should a proposal exceed this limit, it must be failed by an admin mentioning this rule.
Change the following rule from:
During this dynasty, a Townsperson may submit a Proposal unless the Townsperson already has 4 Proposals pending, or has already made 5 Proposals that day.
to:
During this dynasty, a Townsperson may submit a Proposal unless the Townsperson already has 3 Proposals pending, or has already made 4 Proposals that day.
Add a new rule called “Proposal priorites” contains
If there are more than 25 proposals. The oldest proposal is considered to have priority which shall be noted in the side bar as BOLD red text.
Proposals that have priority ignore rule 2.4 and can be acted upon by any provision set in rule 1.5.2
I have considered removing the pace rule entirely but that would most likely overwhelm the admins, while super quorum is helping a little bit, more needs to be done.
mideg:
Why a CfJ and not a normal Proposal? This might need attention, but it can still be “repaired” in the normal week a proposal needs and doesn’t need a quick 48h emergency rescue.
Going slow isn’t that bad.