Monday, January 16, 2012

PROTO Goods

Edited 1655 UTC 1/16/12 for accuracy and clarity.
Edited 1709 UTC 1/16/12 to fix fixes
Edited 1734 UTC 1/16/12 to fix Camera and Badge
Edited 1737 UTC 1/16/12 more Badge
Edited 1750 UTC 1/16/12 typo
Edited 1759 UTC 1/16/12 Camera
Edited 2135 UTC 1/16/12 Retheming, balancing
Edited 0109 UTC 1/17/12 Theming, clarifying

Create a new rule “Goods” reading:

Criminals can posess Goods, items listed in an eponymous GNDT column with each Good listed by a name designated by its description. By default, a criminal’s Goods are the null set.

Available Goods are listed in this rule along with a Security and Reputation, both of which are integers. As an assisted action, a Criminal can spend a Good’s Security in Firepower in order to Steal it.

When a Criminal Steals a Good, first, the Criminal lowers the Respect of any other Criminal that possesses the Good by its Reputation and removes the Good from that Criminal’s Loot. The Criminal then increases their own Respect by the Good’s Reputation and then lists the item in their Goods, at which point they possess the Good.

The following goods can be Stolen:

The Hope Diamond, listed as “hope” - 5000 Security, 10,000 Reputation. When the Criminal that Possesses the Hope Diamond gains Respect, they gain 5% more than they would have gained otherwise.’

The Fake Mustache, listed as “mustache” - 50 Security, 2000 Reputation. The Criminal that possesses the Fake Mustache may partner with any Criminal whose name does not appear twice in the possessor’s Former Partners list. Any Criminal may partner with the possessor as long as the possessor’s name doesn’t appear twice in that Criminal’s Former Partners list.

The Badge, listed as “badge” - 1500 Security 5000 Reputation. As an Assisted Action, the Criminal that possesses the Badge may Block an Assisted Action by following the Badge’s listing in the GNDT with its name contained in parentheses. While an Action is Blocked, no Criminal may perform that Assisted Action.
When the Badge is Stolen, all actions cease to be Blocked. Stealing may not be Blocked.
As an Assisted Action, any player may Unblock a Blocked Action, removing its name from after the Badge. That Action may then be performed as prescribed in its description. Unblocking may not be Blocked.

The License, listed as “license” - 3750 Security, 0 Reputation. At any time, the Criminal that possesses the License may at their discretion lose X Wealth and gain F Firepower, where F = X / 2.

 

Allows for beneficial items which can be stolen from other players.

Comments

Greytyphoon:

16-01-2012 16:14:49 UTC

In the third paragraph you refer to a Criminal’s “Loot”, but you defined it as “Goods” just earlier. Just to make sure they all refer to the same thing.

It should be precised whether or not the Criminal that possesses the badge can change the Assisted action at any time, more than once, etc. As I understand it, right now, the camera’s possessor can change it whenever he wants (it’s not necessarily bad, I just think it should be clearly stated).

I’d totally for this.

ais523:

16-01-2012 16:50:45 UTC

I like this idea. And we need something to actually do to keep the dynasty going.

southpointingchariot:

16-01-2012 16:52:50 UTC

@Greytyphoon, ah, thanks for the spot - I originally had Loot, as it was more themed, but plural issues arose.

Yes, your interpretation is correct - I guess I’ll try and make it more clear.

Spitemaster:

16-01-2012 18:40:55 UTC

The camera currently doesn’t do anything.  They can’t partner with a former partner without it, and they can’t partner with a former partner more than once with it.  However, they still can’t partner with a former partner.