Proposal: Reversing the Polarity
Timed out and enacted, 4-0. Josh
Adminned at 27 Feb 2021 16:25:12 UTC
In “The Elective Monarchy” replace
Each Elector has a score for Political Power, which is a non-negative integer that defaults to 10 and which is privately tracked by the Doge. They also have a Political Heft, which is their Political Power expressed as a percentage of the sum of the Political Powers of all Electors. An Elector may transfer any positive integer amount of their own Political Power to another Elector at any time.
with
Each Elector has a score for Political Power, which is a integer that defaults to 10 and which is privately tracked by the Doge. An Elector whose Political Power is at or below 0 is considered to be Ostracized. Electors also have a Political Heft, which either 0, if they are Ostracized, or is their Political Power expressed as a percentage of the sum of the Political Powers of all non-Ostracized Electors. An non-Ostracized Elector may transfer any positive integer amount of their own Political Power to another Elector at any time, provided this does not cause the Elector performing the transfer to become Ostracized.
In the same rule, remove “, to a minimum of zero.”
Right now we have some rules where people are forced to lose power and maybe lock the game if they don’t have the power to lose. We also have some rules where people can spend power, but don’t actually always know their power so don’t know if they can do that.
Seems it’ll be less easier to get into deadlocks if we just let power go negative.
Josh: he/they
I think I’d prefer that the rules capped losses at zero. Limitless bottom doesn’t seem fun.