Saturday, July 22, 2017

Proposal: Scorn of the Dead

Reached quorum 5-0. Enacted by card.

Adminned at 24 Jul 2017 06:31:17 UTC

Remove “While a Pactmaker is Scorning five or more Promises, they cannot Scorn further Promises.” from “Scorn”.

This was originally a way to un-scorn promises from idle Pactmakers. I edited it to this: Not only does unshackling the amount of scorn fix the idle promise problem, I hope it encourages people to scorn non-trivial promises more often, and maybe even therefore make more non-trivial promises.

Comments

card:

07-22-2017 16:02:17 UTC

for
There’s little incentive to promise anything outside of those favor promises, and that just gets someone mana once.

Cuddlebeam:

07-22-2017 16:31:38 UTC

for

pokes:

07-22-2017 16:58:39 UTC

I’m trying to think of good ways to reward Pactmakers for Promises that legitimately constrict their conduct, but I keep coming up short of ideas. Scorn is part of a solution, but there’s no way now for someone to say “good job, here’s +1 Mana” on a promise that is interesting, but can obviously be kept easily. Favors are nice, but it would be really neat if there were rules that aligned everyone’s interests toward being able to make rewardable, free-text promises.

Cuddlebeam:

07-22-2017 17:04:30 UTC

For voluntary Promises, I believe we need a more appealing economy with different, unique types of wealth (position on the map, Imps? Items?). Contracts IRL are attractive because they control flow of resources - people’s money, stuff, time, etc. Promises are similar, imo.

Alternatively we can have “forced” Promises with Cursed items/tiles/mana-eaters or something.

Publius Scribonius Scholasticus: HE/THEY

07-23-2017 18:27:47 UTC

for

Thunder:

07-23-2017 22:23:35 UTC

for