Proposal: Sins, like a boss
Vetoed, failed by Kevan.
Adminned at 09 Nov 2019 08:06:02 UTC
Add to “Monstrosities”:
A Monstrosity is Locked or Unlocked, and by default, Unlocked. A Monster cannot have a Locked Monstrosity. An Adventurer can Unlock a Monstrosity if its Unlock Requirement (listed between “[]” brackets on it) has been fulfilled (They can edit the word “Locked” to “Unlocked” on that Monstrosity’s listing on the Ruleset) .
Add to the list of Monstrosities:
- Envy Incarnate: [An Adventurer has 2000 or more Merit than another Adventurer] This Monstrosity is Locked. This Monstrosity is Hidden. New Action: Call of Envy: Choose an Adventurer with more Merit than you. That Adventurer loses 30% of their current HP, and you gain HP equal to the amount lost this way.
- Pride Incarnate: [An Adventurer has 4000 or more Merit] This Monstrosity is Locked. New Action: Call of Pride: The Adventurer with the most Merit has their HP set to 10.
The Duke of Waltham: he/him
It would make more sense if it said “and by default, Locked”.