Thursday, March 05, 2015

Proposal: The Meat Grinder

Timed out 6 votes to 1. Enacted by Kevan.

Adminned at 07 Mar 2015 18:11:45 UTC

Dependent on Bad Omen

In the rule named “Death and Reincarnation”, change:

If a Townsperson is in a perilous condition, any Townsperson may (and should) make them die by setting all their variables to the default values, and their Home to “@”.

to the following:

If a Townsperson is in a perilous condition and their Home is neither empty nor only containing a single Human, any Townsperson may (and should) make them die by setting their Home to “@”.

Bit strange that new players immediately die upon joining the game (for having no Humans in their Home), unless they’re admins who can quickly add Things to their Home before that happens.

Also, under certain conditions Townspersons could die an arbitrary amount of times (for having no food in winter or by repeatedly changing their occupation to Farmer while the weather is Disastrous) which could be abused to manipulate one’s Birthsign to any desired set of Constellations. Rather than restrict the amount of times Townspersons can die, it seems easier and cleaner to limit the effects of death to the Home column.



03-05-2015 15:41:24 UTC



03-05-2015 15:45:52 UTC

I was aware of the Multideath problem of my proposal, but hadn’t yet found the time/energy to propose a fix.
Still, I think that thematically death should change one’s Birthsign.


03-05-2015 15:45:54 UTC

for Thematically a bit strange, though.


03-05-2015 15:56:20 UTC

imperial Since it should be Josh deciding this, I think. (And yes, I know that he already casted his vote. :-P)


03-05-2015 17:58:53 UTC



03-06-2015 00:21:46 UTC