Tuesday, October 20, 2020

Proposal: Tooling Around

Quorum Reached. Passes 7-0—Clucky

Adminned at 21 Oct 2020 16:09:45 UTC

Add a new rule to the ruleset, called Tools:

Each Monk can be holding up to one tool. The tools tracked by each Monk is tracked in the Mosaic page of the wiki, and defaults to -, which denotes that no tool is held.

A tool must have the following characteristics: a Turn cost and an effect. A Monk may use a tool that they are holding at any time by spending its turn cost in turns and applying its effect. The valid tools are held in this rule.

Currently known tools are:

Grinding stone.
:Turn cost: 2
:On their next Tile Action, the Monk using this tool may change the colour of a white tile to match that of a tile that is diagonally adjacent.

Comments

Clucky: he/him

20-10-2020 16:46:45 UTC

Do we need to specify that the turn cost is spent in turns?

Do we need to specify what diagonally adjacent means?

I think it also might be cleaner if we define “Tile Action with Turn Cost X”. Same additional tile action apply, if you’ve already done one tile action recently a Tile Action with Turn Cost 2 actually costs 3 turns.

Then we can say “As a Tile Action with Turn Cost 2, a Monk using this tool using this tool may change the colour of a white tile to match that of a tile that is diagonally adjacent.” which I think is more inline with what you’re going for.

Josh: Observer he/they

20-10-2020 16:55:24 UTC

I don’t think we need to specify what diagonal adjacency is - these words have common English meaning and I don’t think that a creative interpretation of them would swing.

I’m reluctant to use the “Tile Action with turn cost” wording, partly to avoid turning ‘turn cost’ into a keyword (BN really does like making things keywords a bit too much, when conventional English usage and meaning will do), but mostly because I don’t think that Tools will end up only applying to Tile Actions.

Clucky: he/him

20-10-2020 17:19:14 UTC

So we might need to use a name other than “Tile Action”, but part of the idea with the Tile Actions is to try out limiting actions not by saying “You can only do this once a day” but instead “If you want to use this multiple times, it’ll cost you more”

Allowing tool use to not count against those actions could be create some interesting asymmetrical gameplay balance, or it could suffer from the same “horde turns and then spam tool use at once” problems we’ve seen in past dynasties.

Josh: Observer he/they

20-10-2020 17:26:17 UTC

Oh hang on, the actual tile action already includes diagonal adjacency (I misremembered it as saying “orthogonal”) so the grinding stone as written is pretty useless, hmm.

I think tool use does still count for the tile action ramp up - as currently written or modifies the next use of a tile action but doesn’t replace it. I’m not sure that I’d want anything more than that, otherwise it’s an ordering nightmare (if tool use -> action -> action is more expensive than action -> tool use -> action then that’s weird, right?).

Clucky: he/him

20-10-2020 17:38:58 UTC

>  the actual tile action already includes diagonal adjacency

I defined adjacent as follows: “Two Tiles are Adjacent if they either share the same Column and their Row differs by only 1, or they share the same Row and their Column differs by only 1”

So 3,3 and 4,4 are not adjacent despite being diagonally adjacent


> I think tool use does still count for the tile action ramp up - as currently written or modifies the next use of a tile action but doesn’t replace it. I’m not sure that I’d want anything more than that, otherwise it’s an ordering nightmare (if tool use -> action -> action is more expensive than action -> tool use -> action then that’s weird, right?).

So I think there might be some confusion as to what tile actions are.

“Change the Color of a white Tile to match the Color of a tile which is adjacent to it” is a tile action. But we could add other tile actions.

Is the intent of this such that whenever you perform a tile action, you also get to change the color of a tile or that when you perform the “Change the Color of a white Tile to match the Color of a tile which is adjacent to it” action, you can color a diagonally adjacent tile instead of an orthogonally adjacent tile?

card:

20-10-2020 20:29:18 UTC

for

Clucky: he/him

20-10-2020 20:33:12 UTC

for

I like the general idea. Think it can be cleaned up later

Raven1207: he/they

20-10-2020 22:09:18 UTC

for

Publius Scribonius Scholasticus: he/they

20-10-2020 22:18:09 UTC

for

Lulu: she/her

21-10-2020 04:16:31 UTC

for

pokes:

21-10-2020 13:42:23 UTC

for