Proposal: Two-Bit Arcana
Reached quorum 8 votes to 0. Enacted by Kevan.
Adminned at 22 Jun 2018 08:11:05 UTC
For each bullet below in this proposal, the text before the first round bracket is its Title, the round bracketed number is its Score, the square bracketed word is its Type, the first sentence after the closing square bracket is its Constraint, the sentence after that is its Up Effect and the sentence after that is its Down Effect.
- Fire (1) [Spell] No Constraint. Add 1 War to any Community. Reduce a Rating of any Community by 1 and Vex it.
- Flood (1) [Spell] No Constraint. Add 1 Economy to any Community. Reduce a Rating of any Community by 1 and Vex it.
- Fable (1) [Spell] No Constraint. Add 1 Culture to any Community. Reduce the Culture of any Community by 1.
- Forget (1) [Spell] No Constraint. Set a Community to be Indifferent to all Wizards. Set a Community to be Indifferent to a Wizard of your choice.
- Brown Potion (1) [Potion] No Constraint. Draw a card. Nothing happens.
- Red Potion (1) [Potion] No Constraint. Set a Community to be Friendly to you. Nothing happens.
- Clear Potion (1) [Potion] No Constraint. Discard your hand. Nothing happens.
- Black Potion (1) [Potion] No Constraint. Vex a Community. Nothing happens.
- Swirly Potion (1) [Potion] No Constraint. Apply the Up Effect of any other Potion card, then discard your hand. Nothing happens.
For each bullet above in this proposal, make a subrule of “List of Cards” which has its Title, Score, Constraint and its two Effects.
To “Communities”, add:-
When a Wizard Vexes a Community, that Community becomes Suspicious to them if it is not already.
Axemabaro: