Proposal: Victory condition: Fate Decider
unpopular 1 to 7. Failed by Derrick.
Adminned at 28 Jun 2018 14:52:28 UTC
It might be a little bit early, but we’ll see. Add the following rule named “Fate Decider” as a victory condition:
There are two ways to win the game. Firstly, become the first wizard to be friendly to every community and have each community have at least one score in each category of Economy, Culture, and War. Secondly, become the first wizard to be suspicious to every community and have each community have exactly zero score in each category of Economy, Culture, and War. If two or more wizards achieve victory by either way at the same time, then victory is decided by which wizard has the greatest score. If once more this is a tie, the wizard with the most cards in hand win. If this is still a tie, then the winner is randomly decided among the tied wizards.
derrick: he/him
Wizards don’t have scores.
Please note I hinted I’d veto things that include Thaums as part of the victory condition, if that is what you were referencing.
I think the win condition is a little trivial in terms of only requiring positive ratings.