Friday, July 09, 2021

Proposal: Waxing Gibbous

Reached quorum 5 votes to 4, with 2 DEF. Enacted by Kevan.

Adminned at 10 Jul 2021 16:00:35 UTC

In “Run Initialisation”, change

Less than 10 lit rooms: Starting energy 5
10-15 lit rooms: Starting energy 6
16-20 lit rooms: Starting energy 8
21-30 lit rooms: Starting energy 10
31-40 lit rooms: Starting energy 14
41-64 lit rooms: Starting energy 18

to

Less than 10 lit rooms: Starting energy 10
10-15 lit rooms: Starting energy 12
16-20 lit rooms: Starting energy 16
21-30 lit rooms: Starting energy 20
31-40 lit rooms: Starting energy 28
41-64 lit rooms: Starting energy 36

Speeding up the game.  Might be a bit much, but it has been three weeks with the end not very close in sight.

Comments

ais523:

09-07-2021 01:55:23 UTC

for

Clucky: he/him

09-07-2021 03:53:37 UTC

for

Raven1207: he/they

09-07-2021 03:57:26 UTC

for

Janet: she/her

09-07-2021 04:42:26 UTC

imperial

Josh: Observer he/they

09-07-2021 07:27:16 UTC

against

Kevan: he/him

09-07-2021 13:25:46 UTC

imperial

Brendan: he/him

09-07-2021 14:43:18 UTC

imperial

Clucky: he/him

09-07-2021 16:51:42 UTC

Why the against @Josh?

Josh: Observer he/they

09-07-2021 16:58:15 UTC

I don’t think that the game is going slowly because Richardo doesn’t have enough juice - last couple of runs there have been big dollops of both Puissance and Influence dished out - the problem is the resetting time counter which no-one can figure out how to fix.

I also think that the rules have changed a lot since the last run and I kinda wanna see what the next run looks like before making it 20 turns long.

Josh: Observer he/they

09-07-2021 17:01:26 UTC

(We’re not very far from the point where someone, probably Lemon, goes from 1 Puissance to Bloodthirsty in a single run)

ais523:

09-07-2021 19:13:11 UTC

My reasoning is that making Richardo go faster means he’s more likely to reach a Ritual Chamber, so it makes the victory condition more likely to come about.

lemon: she/her

10-07-2021 03:00:52 UTC

against doesn’t take into account the effect this has on things like encounters, energy-increasing items, the value of a grievous wound, etc; maybe i’d vote yea if encounters no longer used richardo’s energy as a die

Chiiika: she/her

10-07-2021 04:35:33 UTC

for