Proposal: You’re Godzilla
Self-killed. Failed by Kevan.
Adminned at 26 Jan 2018 10:37:19 UTC
There are monsters lurking in this city, dangerous ones - which attack when there few enough pesky humans around to try to stop them.
Once per dynasty and as a Craction, and if there are no Monsters, you can Go Into Hiding by making a blogpost for this purpose, which contains a choice of two Monster Powers, listed below.
- Acid Spitter: Once per Stomp, Choose a Quorum amount of Residents. They gain 20 Hangover each.
- Swordfingers: Once per Stomp, Choose a Quorum amount of Residents. They lose 2 Health each due to head trauma.
- Bulky: Your Stamina starts at 6, instead of 4.
- Woundlicker: Once per Stomp, gain 1 Stamina.Once that blogpost is made, its Monster, along its two chosen Monster Powers, comes into play.
A Monster is controlled by the Resident who made the blogpost to create it, and that Resident cannot perform any Dynastic actions other than those described in this rule, until the Monster in question is removed from play.
Monsters start with 4 Stamina. Monsters and their personal variables are tracked on the Residents wikipage.
A Monster may Stomp once every 36 hours by paying 1 Stamina and making a blog post for this purpose. Upon doing so, all Residents except the one in hiding (the one controlling it) lose 1 Health.
A Resident with a Weapon (one that can “hit another resident”, like a Crowbar) can make a Monster lose 1 Stamina, once every Stomp by making a comment at that Stomp’s post.
If a Monster has been in play for more than 7 days, any Resident can set its Stamina to 0.
When a Monster’s Stamina reaches 0, they are removed from play.
Add the above as a new rule with the name “Monsters”
BOSSMODE
Also, super bare bones combat system, just to get this started.
Kevan: he/him
We’re avoiding first-reader-advantage race conditions this dynasty - we shouldn’t introduce Priority-changing effects which can be triggered at any time.
It’d be good to see the combat system expanded from occasionally hitting Hard-Hats with Crowbars, but I don’t think we need to bring back last dynasty’s monsters to do that.