Proposal: CfJs should be able to magic away emergency situations, if we really need them to [Core] [Appendix]
Self Killed. Failed by Derrick.
Adminned at 05 Jul 2019 21:40:44 UTC
To rules 1.6 and 4.3.6, add the text:
CfJs with a number of FOR Votes that exceed or equal Quorum and with no against votes can override any aspect of the ruleset or gamestate.
redtara: they/them
The supremacy of CfJs is something that we seem to take for granted but which isn’t actually true. This allows a quorum of Wizards to make the gamestate whatever they like, if they are unopposed, which is probably as good as we can do (if an unopposed quorum of wizards are total a***wipes then we have bigger problems).
The reason this adds the text to the ruleset twice is so that the core rules provide the actual mechanism for enacting overriding changes, while the appendix provides the legitimation for doing so.