Proposal: Feudal System
Passes 9-0 -Larrytheturtle
Adminned at 15 Nov 2013 09:16:49 UTC
Add a new rule to the ruleset, entitled Flunkies:
Each Oligarch has a Flunky, whose Location is tracked in the GNDT. An Oligarch can change their Flunky’s location as a daily action.
As a weekly action, an Oligarch can order a Flunky Action. Flunky Actions have different effects depending on the Flunky’s Location at the time of the order.
Legal Flunky locations and their associated Actions are as follows:
* Home - no Action, but an Oligarch with a Flunky at Home can never be the target of another Oligarch’s Flucky Action
* Police Station - House Arrest Action - Target Oligarch’s Flunky is moved to their Home location and cannot be moved for seven days. The using Oligarch gains 5 Power.
* Central Bank - Corruption Action - If the using Oligarch is Seditious, they and no more than two other Oligarchs of their choice gain 10 Power and the Director loses 10 Power. If the using Oligarch is Loyal, they gain 10 Power and the Despot gains 5 Power. Only one Flunky may be in the Central Bank at any time.
* Barracks - Martial Law Action - The using Oligarch may take up to 10 Power from another Oligarch. Additionally, a Flunky in the Barracks protects their Oligarch from a Martial Law Action stemming from a Flunky in the Air Base.
* Air base - Martial Law Action - The using Oligarch may take up to 10 Power from another Oligarch. Additionally, a Flunky in the Air Base protects their Oligarch from a Martial Law Action stemming from a Flunky in the Naval Yard.
* Naval Yard - Martial Law Action - The using Oligarch may take up to 10 Power from another Oligarch. Additionally, a Flunky in the Naval Base protects their Oligarch from a Martial Law Action stemming from a Flunky in the Barracks.
RaichuKFM: she/her
Sure, why not?