Monday, March 11, 2013

Proposal: Flexible

Quorums 8-0. — Quirck

Adminned at 12 Mar 2013 11:09:02 UTC

Enact a new rule entitled “Credits”:

Every Captain has a real number of Credits, with no more than 3 decimal places, tracked in the GNDT, and defaulting to 0.

Give 128 Credits each to every Captain who has a Space Station.

Enact a subrule of “Modules” entitled “Incinerator”:

Size: 1
Assembly Instructions: A Captain must spend 1 Dilithium and 1 Tritanium to install this Module.
Effect: A Captain with this Module Installed may, at any time, destroy and loose any Resource that they have.

Credits can be used for buying and selling instead of trade and are easier to carry than Resources. Space Stations seems to already allow for Credits to be used in exchange for resources. But if you can’t carry all of the Resources that you have, incinerate them.

Comments

Skju:

11-03-2013 01:36:08 UTC

“loose”...

Purplebeard:

11-03-2013 07:47:03 UTC

for But we should prevent Credits from going negative (rule 3.3.1 usually does this, but doesn’t apply here because a ‘set of valid values’ is specified in the definition). Also, the state subsidy of 128 credits should be extended to new Space Stations.

RaichuKFM: she/her

11-03-2013 11:15:17 UTC

for

Larrytheturtle:

11-03-2013 14:07:33 UTC

for

Spitemaster:

11-03-2013 17:28:01 UTC

for

kikar:

11-03-2013 23:17:05 UTC

for I guess you’re literally letting the resources loose into space via ashes ...

Klisz:

12-03-2013 14:42:34 UTC

for

MurphEngineer:

12-03-2013 17:38:16 UTC

for