Call for Judgment: Forcibly burying the seeds
Fewer than a quorum not voting AGAINST. Failed 3 votes to 6 by Kevan.
Adminned at 18 Jan 2023 13:27:41 UTC
Amend the dynastic rule entitled “Basic Mechanics” by replacing
The Onlooker has not yet executed the first Production of Resources and that Settler has not yet performed Sow the Seeds
with
That Settler has never before Sown the Seeds.
Uphold each attempt to Sow the Seeds that would have been valid at the time had the above change been made before it occurred.
My attempt to Sow the Seeds was invalid because it happened after the first production but I did not attempt to Harvest the Crop beforehand (because that would have involved nothing).
Comments
Kevan: he/him
Is it intentional that this would allow a new player to join, look at the last dice results, and Sow the Seeds to match, before immediately Harvesting?
It’s a friendly catchup mechanism, but can also be exploited by a team if it’s guaranteed that for each player you persuade to unidle (or in the case of dynasty-inactive players, start playing), you can immediately trade X resources from them.
Janet: she/her
It wasn’t intentional per se, but did I notice that after submitting and not bother to add more wording to prevent it.
Kevan: he/him
Trapdoorspyder: Onlooker
Josh: he/they
Raven1207: he/him
JonathanDark: he/him
SingularByte: he/him
quirck: he/him
Kevan: he/him
Was noted on Discord that a Harvest action “that would have involved nothing” can still be performed as a null wiki edit that’s rolled into another editor or just adds empty space, so this CfJ may be redundant.
(The fact that the null Harvest action had been performed would be recognised by “The historical fact of the occurrence of a defined game action is itself considered to be gamestate, tracked in the history of whatever resource is used to track the gamestate modified by that action, where possible, or in the wiki page Gamestate Modifications if this is not possible.”)
Habanero: