Saturday, July 28, 2012

Proposal: Hunting Basics

Passes 3 - 1—Clucky

Adminned at 31 Jul 2012 11:07:32 UTC

Add a new dynastic rule called “Hunting for Amulets” with the following text:

Any Farmer may send a Hunting Plan to the Demon via PM. The sender of the Hunting Plan is called the Hunter. The Hunting Plan must contain a list of Victims’ names, each Victim being a Farmer other than the Hunter. The list may contain duplicates. The number of Victims in the list must not exceed the number of Manuls the Hunter has minus the number of Amulets possessed by the Hunter’s Manuls. A Hunting Plan satisfying these restrictions is valid until 24 hours since its sending time pass or another action invalidates it.

If a Farmer having a valid Hunting Plan sends another valid Hunting Plan, the former Hunting Plan becomes invalid.

A Farmer may cancel his Hunting Plan by sending a PM to the Demon expressing clear wish to cancel his Hunting Plan. Upon sending such message, all Farmer’s Hunting Plans that were sent before this message become invalid.

Add a subrule to this rule called “Attack!” saying

Every day, starting July 31st 2012, at 20:30:00 UTC the following actions take place:
* For each Farmer, the number of his Staying Manuls is calculated as the number of Manuls he has minus the number of Victims in his valid Hunting Plan if he has a valid Hunting Plan at the specified time, or as the number of Manuls if the Farmer has no valid Hunting Plan at that time.
* A list of Attacks is made: for each valid Hunting Plan, for each Victim in it, the pair Hunter—Victim is added to the list of Attacks.
* The list of Attacks is randomly shuffled (with the help of an online shuffler like http://www.amdz.com/shuffler.php).
* For each Attack in the list, let N be the number of Victim’s Staying Manuls, then DICE(2N) is rolled, and if the result X is less than or equal to the number of Amulets possessed by the Victim’s Manuls, the X’th Amulet in the Victim’s Amulet list is transferred to the Hunter (by removing the Amulet from the Victim’s Amulets list and adding it to the end of the Hunter’s Amulets list).
The Demon should update the GNDT to reflect these changes within one hour since the specified time.

 

At night some Farmers jump up in their beds due to loud yells of their pets. Victims know that their Amulets are desired plunders for perfidious neighbours, but they don’t know who is the Hunter until the day begins and Manuls start walking in the yards thus showing their Amulets.

Everyone knows that possessing certain Amulets gives unheard-of power, and though all Farmers have a common aim to drive the Demon away from the village, desire for the power provokes backstabbing.

Feel free to add statements specifying which information I should reveal. At first it was “then DICE(2N) is rolled in the GNDT, the Victim’s name being mentioned in the comment”, but it reveals not only how many times a Victim was attacked, but also the number of that Victim’s attacks.

And.. sorry for being clumsy :)

Comments

Josh: Observer he/they

29-07-2012 09:10:36 UTC

for

Vovix: he/him

29-07-2012 18:26:19 UTC

for Sounds interesting.

Clucky: he/him

30-07-2012 20:12:21 UTC

against No prevention on me having more amulets than manuls. creates this delay potential where we need you to do something before we can process the feeding and stuff. Plus there is a hilarious loophole I’m not going to point out so that I can use it

quirck: he/him

31-07-2012 08:58:05 UTC

The rule 2.2 prohibits having more amulets than manuls. As for waiting for me, well, it seems to be inevitable when there is a hidden information.

Clucky: he/him

31-07-2012 13:56:25 UTC

right, but there is no contingency for what happens if you would possible get more amulets than manuls here.

quirck: he/him

31-07-2012 14:01:57 UTC

How could you? The number of entries in the list is such that even if you get an amulet for every attack, you come to have as many amulets as manuls.

Clucky: he/him

31-07-2012 16:05:18 UTC

I have 1 manul and 1 amulet. I attack bucky and win and steal his amulet. Now I have 1 manul and 2 amulets…

quirck: he/him

31-07-2012 16:09:46 UTC

“The number of Victims in the list must not exceed the number of Manuls the Hunter has minus the number of Amulets possessed by the Hunter’s Manuls.”

Clucky: he/him

31-07-2012 18:06:50 UTC

ah okay… I missed that part.

there is still an awesome loophole, but I can abuse it until it gets noticed and then it can get fixed…