Thursday, January 12, 2023

Proposal: Many eyes on the prize

Timed out 7 votes to 1. Enacted by Kevan.

Adminned at 14 Jan 2023 16:44:08 UTC

Create a rule called Factions:

Each Settler has a Faction, which is publicly tracked as a string for that Settler and which defaults to Unaffiliated. The table in this rule lists all the valid values of the Factions field and their abbreviated names. When referring to a Faction, it is permissible to refer to it using its listed abbreviated name from the table.

All Factions have a list of Ostracised Settlers, defaulting to blank and which can contain any given Settler only once. Those Settlers may never have that Faction as their Faction. The Unaffiliated Faction can never have any Settlers listed as its Ostracised Settlers.

From the list of Factions, the Factions of Amber, Silver, Purple and Cobalt are said to be Kingdoms.

The list of Factions are:

{| class="wikitable"
|+ Factions
! Name !! Abbreviated Name !!
| Unaffiliated || Unaffiliated
| Amber Archipeligo Autocracy || Amber
| The Stratocratic Silver Steppe || Silver
| The Purple Prairie Principality || Purple
| The Cobalt Canyon Coalition || Cobalt
| The Pirate League || Pirates

As a weekly action, a Settler can change their Faction so long as the following are true.
* The Settler is not changing their Faction from a Kingdom to a Kingdom, except if explicitly permitted by the ruleset.
* The Settler is not changing their Faction to one that lists them as an Ostracised Settler.

When they do so, if they are changing their Faction from a Kingdom, they must add themselves to that Kingdom’s Ostracised Settlers list if they are not already on that list. If they are changing to the Pirates Faction, they must add themselves to each Kingdom’s Ostracised Settlers list if they are not already on its list.

In the rule Working Together, replace its text with

For a Settler to have another Settler’s name in their alliance, the following must be true:
* Neither Settler may be on the other’s Faction’s Ostracised Settlers List.
* Either:
** The Settlers have the same non-Unaffiliated Faction.
** The Settlers have at least two numbers in common between their Domains. Only one matching pair of either 6 or 8 may be counted for this purposes.


Trapdoorspyder: he/him

12-01-2023 16:51:56 UTC

I think you left behind that part of the shared numbers being required for alliances where only one of 6 and 8 can be used for the matching numbers.

JonathanDark: Publisher he/him

12-01-2023 17:06:13 UTC

This one has similar tracking problems to The Merchant of Multa, in that it might be hard to remember what a particular Settler’s previous Faction was without some type of tracking.

For example, let’s say a Settler’s Faction history is Unaffiliated, Purple, Unaffiliated, Cobalt, Unaffiliated, Amber, Unaffiliated. Who will remember that the Settler can’t set their Faction to Purple again?

SingularByte: he/him

12-01-2023 17:36:53 UTC

@TDS That sentence isn’t removed or changed in this proposal, so it will still function as normal.

@JD Perhaps, but I doubt people will be changing faction every week so it would be notable if people are hopping around a lot.
Plus, unlike merchants where things are happening out of the settler’s control, all faction changes are entirely in their own hands so it shouldn’t be too hard to remember.

JonathanDark: Publisher he/him

12-01-2023 17:41:33 UTC

I was thinking more of the case where a Settler attempts to set their Faction to the illegal value of a prior Faction on purpose and hopes to get away with it without anyone else noticing. The onus is then on everyone else to remember what that Settler’s prior Factions were.

JonathanDark: Publisher he/him

12-01-2023 17:42:28 UTC

Or it could even be by accident, and then if no one remembers the prior Faction history, the accident is never pointed out and corrected.

Kevan: he/him

12-01-2023 17:51:19 UTC

It’s come up before and people interpret it differently, but I think “This is the Ruleset for BlogNomic; all Settlers shall obey it.” means you can’t deliberately set illegal values to see if you can get away with it. That a victory reveal of “and then I broke the rules” is not a victory.

All patchable as we go on the history stuff, anyway, we can think of ways to record it.

SingularByte: he/him

12-01-2023 18:19:34 UTC

Either way, I’ve modified the proposal a bit now to track who a faction dislikes which helps to slightly simplify the changing faction logic (and lets you leave the Pirates faction), and to have more relevance to alliances.

JonathanDark: Publisher he/him

12-01-2023 18:41:14 UTC

That works for me


12-01-2023 21:16:48 UTC


JonathanDark: Publisher he/him

13-01-2023 04:08:42 UTC


Janet: she/her

13-01-2023 06:59:48 UTC


Kevan: he/him

13-01-2023 09:36:05 UTC


Raven1207: he/they

13-01-2023 13:19:40 UTC


Josh: he/they

13-01-2023 17:02:31 UTC


Trapdoorspyder: he/him

13-01-2023 22:11:14 UTC